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Tribe

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A tribe is a social unit consisting of a number of families united under a common hereditary chieftain. Typically, trolls organize in these groups, and some sources suggest tauren and taunka identify more often as tribes than clans. The term tribe is sometimes used interchangeably with the term clan.

Tauren tribes

Main tribes:

  • Bloodhoof – The chieftain's own tribe.
  • Cliffwalker – A tribe living at Cliffwalker Post in Stonetalon Mountains.
  • Cloudsong – They picked up the role of spiritual leaders of the tauren shamans after the Skychaser tribe was nearly wiped out.
  • Darkmane – A tribe known for being a jack of all trades.
  • Dawnchaser – A tribe of tauren living in Krasarang Wilds.
  • Dawnstrider – The Dawnstrider tribe are experienced enchanters and skilled shamans.
  • Eagletalon – This tribe hunts the harpies of Mulgore.
  • Farwanderers – A tribe that once lived at Camp Narache in Mulgore.
  • Grimtotem – This tribe is the only dissenting tribe, refusing to join Cairne and the Bloodhoof, because they meant the Tauren tribes should not ally the newly arrive Horde.
  • Highmountain – A tribe with several notable members who fought (and still fight) against the Burning Legion.
  • Longstride – A tribe of tauren that resides in Azeroth and Outland.
  • Mistrunner – The Mistrunners tribe is dedicated to the druidic path and seeks to heal the earth and ease the suffering of the Earthmother.
  • Ragetotem – The Ragetotem tauren are the fiercest warriors among the tauren.
  • Runetotem – These have recently rediscovered the ways of the druid.
  • Skychaser – These tauren were the spiritual leaders of the tauren shamans. They were nearly wiped out during the Grimtotem coup to take over Thunder Bluff.
  • Skyseer – A small tribe of tauren residing around Kalimdor.
  • Stonehoof – The Stonehoof are the most talented smiths among the tauren.
  • Stonespire – A tribe nearly wiped extinct by dwarven forces in the Northern Barrens.
  • Thunderhorn – These make up the greatest hunters among the tauren.
  • Wheathoof – A tribe of farmers residing in Mulgore.
  • Whitecloud – A small tribe that resides in Kalimdor.
  • Wildmane – This tribe has largely joined the Runetotem in seeking the ways of the druid.
  • Wildrunner – A small tribe that reside mostly in Mulgore.
  • Windtotem – A small tribe that reside mostly in Mulgore.
  • Winterhoof – The Winterhoof tribe represents some of the greatest herbalists and alchemists the tauren have to offer.
  • Younghoof – A small tribe that reside mostly in Mulgore.

Taunka tribes:

Yaungol tribes:

Highmountain tribes:


Troll tribes

Jungle troll tribes

Forest troll tribes

Ice troll tribes

Sand troll tribes

  • Sandfury - Formerly affilated with the Gurubashi Empire. Present in Tanaris.

Dark troll tribes

Zandalari troll tribes

Tol'vir tribes

Murloc tribal system

The RPG Icon 16x36.png This section concerns content exclusive to the Warcraft RPG and is considered non-canon.

Murlocs live in tribes, each tribe to its own village of usually six to twelve individuals.[4][5] Many murloc tribes exist, and the tribes get along with each other reasonably well.[6] Each tribe has a name that seems indicative of its members’ activities, appearance, or history, such as "Lostfin" or "Bluegill". Multiple tribes in the same area are organized into larger clans, and every so often all tribes in a clan meet to discuss issues of importance.[4][6] However, keeping a large group of murlocs coordinated and in agreement for any significant length of time is difficult.[4] Members of a single tribe are usually similar in appearance.[4]

See: Known murloc territories and villages.

Naga tribes


Gnoll tribes

See: Gnoll tribes.


Ogre tribes


Broken tribes

  • Kurenai: This group of Broken, whose name means "redeemed", have attempted to re-establish contact with their "pure" cousins from the Exodar. They are enemies of the Horde, much like the majority of their race. Their home ground is the city of Telaar in Nagrand; their other major outpost is the Orebor Harborage in Zangarmarsh.
  • Murkblood: The Murkblood tribe is a tribe of hostile Broken located in the Underbog of Coilfang Reservoir, as well as Nagrand. They are enemies of both the Kurenai and the Mag'har. They are lead by the hunter Swamplord Musel'ek. Some of the tribe has also been enslaved by the Dragonmaw Clan and are kept working in the Netherwing mines. Theses Murkblood have secretly allied with Netherwing in an attempt to drive away the Dragonmaw.
  • Ashtongue tribe: The Ashtongue is the faction of Broken in the service of Illidan Stormrage. They are the most evil tribe of Broken and their leader, Akama, is considered to be the most evil traitor against the draenei people. These Broken were handpicked by Akama himself to maintain his evil facade with Illidan Stormrage.
    • Ashtongue Deathsworn: The Ashtongue Deathsworn are Akama's personal guard, they are a subdivision of the tribe that know Akama's true intention. They are seeking adventurers to aid their master for the final battle against Illidan.

Lost one tribes

  • Windyreed: A tribe of Lost Ones located in Nagrand. Due to their negative impact on the environment, they are enemies with the Shaman of the Earthen Ring.
  • Portal Seekers: The Portal Seekers traveled through the Dark Portal with Magtoor, but have descended into madness. They reside in the Blasted Lands near the Portal.

Furbolg tribes

Wolvar tribes

Gorloc tribes

Makrura tribes

Quilboar tribes

See also

References

  1. ^ Bloodscalp Clan Heads
  2. ^ Mogh the Undying
  3. ^ H [85] Kor'kron Drop
  4. ^ a b c d Kiley, Ellen P.. Lands of Mystery, 135. ISBN 9781588467843. 
  5. ^ Borgstrom, Rebecca; Eric Brennan, Genevieve Cogman, and Michael Goodwin. Manual of Monsters, 63. ISBN 978-1588-4607-07. 
  6. ^ a b Johnson, Luke. Dark Factions, 10. ISBN 9781588464460.