Turn Evil

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Turn Evil
Ability paladin turnevil.png
  • Turn Evil
  • Level 46 paladin ability
  • 20 yd range
  • 10.5% of base mana
  • 15 sec cooldown
  • 1.7 sec cast
  • The power of the Light compels an Undead, Aberration, or Demon target to flee for up to 40 sec. Only one target can be turned at a time.
Usable by
Class
Properties
Type

Defensive, Utility

School
Cooldown

15 seconds

Other information
Level learned

46

Related debuff
Ability paladin turnevil.png
  • Magic
  • Turn Evil
  • Compelled to flee.
  • Duration: 40 sec

Turn Evil is a paladin ability that causes the target to run in fear for up to 40 seconds. Only one target can be affected by the spell at any time. Turn Evil can only be used on Undead, Aberration and Demon targets, unless the [Evil is a Point of View] talent is chosen. Note that despite functioning as a fear effect, Turn Evil is considered to 'turn' the target, and so is not prevented by abilities that prevent fear.

Notes

  • Turn Evil is subject to diminishing returns, and lasts 8 seconds in PvP.
  • Although an unimproved Turn Evil does not work on Forsaken players (who are considered Humanoid) it will work on death knights under the effects of [Lichborne], as well as their ghouls.
  • This ability was introduced in the 2.4 patch to replace [Turn Undead].

Patches and hotfixes

  • Legion Patch 7.0.3 (2016-07-19): Removed.
  • Warlords of Draenor Patch 6.0.2 (2014-10-14): Cast time has been increased to 1.7 seconds and now has a 6-second duration in PvP (down from 8 seconds).
  • Hotfix (2013-09-12): "Evil is a Point of View should no longer incorrectly cause Turn Evil to affect targets that are immune to loss of control effects."
  • Mists of Pandaria Patch 5.4.0 (2013-09-10): Now has a 15-second cooldown.
  • Mists of Pandaria Patch 5.1.0 (2012-11-27): Now effective against Aberrations.
  • Mists of Pandaria Patch 5.0.4 (2012-08-28): Duration increased from 20 sec to 40 sec. New icon.
  • The Burning Crusade Patch 2.4.0 (2008-03-25): Added.

External links