Turn Undead

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Turn Undead
Spell holy turnundead.png
  • Turn Undead
  • Paladin ability
  • 20 yards yd range
  • Mana
  • 30 sec cooldown
  • 2 seconds cast
  • The targeted undead enemy will be compelled to flee for up to X sec. Damage caused may interrupt the effect. Only one target can be turned at a time.
Usable by

Defensive, Utility


30 seconds

"A Paladin's power - nay, his very presence in the Light is enough to cause even the most ravenous undead to flee."

Rank table

Rank Level Mana Cost Fear Time Cost
1 24 35 Mana 10 Sec 45s
2 38 50 Mana 15 Sec 1g 44s

Tips and tricks

Paladins are unique in the ability to fear undead targets. Undead mobs are immune to Warlocks' and Priests' fear spells ( [Fear] and [Psychic Scream], respectively), so this can be used as a nice crowd control in some situations. Notable instances where undead are prevalent include Razorfen Downs, Stratholme, Scholomance, Naxxramas and Karazhan.

By Level 54, a Paladin can potentially keep an Undead mob mostly controlled by using [Hammer of Justice] in coordination with Turn Undead.


In PvP, this ability is entirely useless as Forsaken players do not qualify as undead in terms of game mechanics, and as such are invalid targets of this spell.

In patch 2.4, however, the highest rank (was rank 3) of this spell is being renamed to [Turn Evil], which will allow the player to also fear Demons, opening up potentially new strategies against Warlocks.

Patch changes

  • The Burning Crusade Patch 2.4.0 (2008-03-25): Rank 3 removed, changed and renamed [Turn Evil].
  • WoW Icon update.png Patch 1.1.0 (2004-11-07): Increased the chance of breaking early. Removed facing requirement.
  • PTR client.png Patch 0.9 (2004-08-17): Now has a short cast time.
  • PTR client.png Patch 0.7 (2004-06-15): Moved to level 24.
  • PTR client.png Patch 0.6 (2004-04-13): Duration, mana cost and cooldown time are reduced.

External links

Rank 1
Rank 2