UNIT_MAXPOWER

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Fired when a unit's maximum power (mana, rage, focus, energy, runic power, ...) changes.

UNIT_MAXPOWER: "unitTarget", "powerType"

Payload

unitTarget 
string - UnitId
powerType 
string - resource whose maximum value changed: "MANA", "RAGE", "ENERGY", "FOCUS", "HAPPINESS", "RUNIC_POWER".

Patch changes

See also