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Fired when a spell is cast successfully. Event is received even if spell is resisted.
UNIT_SPELLCAST_SUCCEEDED: "unitTarget", "castGUID", spellID
- string - UnitId
- Patch 8.0.1 (2018-07-17): Removed the "spellName" and "rank" parameters.
- Patch 4.0.1 (2010-10-12): Added spellID parameter.
- Patch 2.0.1 (2006-12-05): Added.