Unlocked Potential

From Wowpedia
Jump to: navigation, search
NeutralUnlocked Potential
Start
End
Level

98 - 110 (Requires 98)

Category
Experience

1500

Rewards

1g 54s

Previous

N Mage [98 - 110] The Champion's Return or N Mage [98 - 110] The Mage Hunter

Next

N Mage [98 - 110] The Great Akazamzarak

Objectives

Use the Forge of the Guardian to unlock the first trait for your artifact.

  • Artifact empowered

Description

In ancient times, the Forge of the Guardian was used to channel the power of the Council of Tirisfal into one mage, creating a Guardian. But this is not its only use.

It also serves as a font of arcane energy which can be used to manipulate and empower the artifacts of this world.

This power will allow us to gain the upper hand against the dreadlord and the Burning Legion, and I ask you to be the first to tap into it.

Rewards

You will receive: 1g 54s

Completion

Your artifact is well on its way to reaching its true potential, but even with this power you will not be able to fight the Legion alone.

We will need to begin recruiting other mages to our cause. Unfortunately, the protective wards surrounding the hall may be prohibitive to this.

After all, I cannot personally teleport every one of them here.

However, a solution to this particular problem might be right under our noses.

Gains

Notes

Run to the center of the room and interact with the Forge of the Guardian to bring up the Artifact interface. Click on the only visible trait to learn it and display the rest of the grid.

Progression

Level 98

  1. N Mage [98 - 110] Felstorm's Plea
  2. N Mage [98 - 110] The Dreadlord's Prize
  3. N Mage [98 - 110] A Mage's Weapon
  4. Acquire the chosen artifact:
  5. N Mage [98 - 110] The Champion's Return (arcane and fire)
  6. N Mage [98 - 110] Unlocked Potential
  7. N Mage [98 - 110] The Great Akazamzarak
  8. N Mage [98 - 110] The Only Way to Travel
  9. N Mage [98 - 110] The Tirisgarde Reborn
  10. N Mage [98 - 110] A Conjuror's Duty

Level 101

  1. N Mage [101 - 110] Growing Power
  2. N Mage [101 - 110] Rise, Champions
  3. N Mage [101 - 110] Technical Wizardry
  4. N Mage [101 - 110] Archmage Omniara
  5. N Mage [101 - 110] Building Our Troops
  6. N Mage [101 - 110] Troops in the Field
  7. N Mage [101 - 110] Tech It Up A Notch
  8. N Mage [101 - 110] Ancient Magic

Level 103

  1. N Mage [103 - 110] An Unexpected Visitor
  2. N Mage [103 - 110] A Covert Operation
  3. N Mage [103 - 110] Prepare To Be Assimilated
  4. N Mage [103 - 110] What Is Going On Here?
  5. Complete both:
  6. N Mage [103 - 110] Final Exit
  7. N Mage [103 - 110] Empyrean Society Report
  8. Side quests:
  9. N Mage [103 - 110] The Council is in Session
  10. N Mage [103 - 110] Archmage Vargoth's Retreat
  11. N Mage [103 - 110] Following In His Footsteps

Level 110

  1. N Mage [110] Kalec's Plan
  2. Side quests:
  3. N Mage [110] Not A Toothless Dragon
  4. N Mage [110] The Enemy of My Enemy...
  5. N Mage [110] Impending Dooooooom!
  6. N Mage [110] A Terrible Loss
  7. Complete all of:
  8. N Mage [110] Into the Oculus

Patch changes

External links