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This article contains information from the Warcraft RPG which is considered non-canon.

Below are the current life span standards for the various races of the Warcraft universe. The information used below consists of in game information, confirmed cannon lore books, and other confirmed cannon sources. Information gathered from the non-cannon source of the RPG can be found further below. Please note these ages are standards, gathered from that of various sources and usage of timelines as well as observations (Such as undead being unable to die of old age.). These are not the confirmed limits of age, as there have been various figures who have lived long past that of the standard age of their race.

For races such as the Night elves or Blood elves, who recently lost their immortality, the standards may differ according to age prior to their immortality, and if they were born before or after their race was given immortality.

Races

Each maximum life span has been taken from various confirmed lore sources, Races with more than one number listed denote the range of a standard age, such as a human living for 80 years, while another goes on for twenty more. Below include races whose ages have been verified by these sources or there is enough gathered information to be listed. Races who have not met this standard are not included on this list; in addition, unless a source has claimed otherwise races will be combined as one, rather than by clans (Such as the dwarves.). For races that have come about by union of two other races, their ages are assumed to be a combination of their progenitors.

Race Adulthood Middle age Old Venerable Maximum lifespan
Dwarf 40 125 188 250 252-450
Forest troll 17 30 47 69 70-79
Forsaken None None None None None, Some reach a mindless state.[w 1]
Furbolg 30 70 100 130 133-190
Goblin 15 35 70 85 (Rare)[w 2] 75-93 (Extremely rare)
Gnome 40 100 150 200 203-500
Half-elf 20[w 3] 62 93 125 128-185
High elf/Blood elf 25-35?[w 4][w 5] 175 263 350 1000-2000[w 6]
Hobgoblin n/a n/a n/a n/a Several years (They are claimed to have short lived lives.)
Human 15 35 53 80 85-130
Jungle troll 17 30 47 69 70-79
Naga 500 650 800 1,000 ?? (Some are immortal.)[w 7]
Night elf 110 (or 300) 500 650 700 Several thousand years[w 8]
Orc 18 (or 20) 40 65 80 82-100 (or rarely over 75)[w 9]
Satyr 300 None None None None[w 10]
Tauren 15 (or 50) 75 95 110 114-150
Worgen 15/20 -- -- -- Unknown (See Below)

Worgen

The age and life span of a Worgen is unknown and may vary, Depending on the race of the Worgen before transformation. As worgen are actually the result of succumbing to the feral urges and power of Goldrinn's magic, they are not a true race in the sense that there is a standard lifespan. Alpha Prime, formerly Ralaar Fangfire, is an example of a Worgen in this case, having lived since the War of the Satyr, which was only years after the War of the Ancients, and was slain shortly after the Cataclysm, thousands of years apart. Once someone has become a worgen, it appears they remain with that same age (As Fangfire remained the same even after all the years had passed.), and it is unknown if they continue to age. In the case of Genn Greymane, who was well into his eighties when he was turned, (The peak of human life in this era.) has been described as fighting with vigor that rivals that of younger worgen.

It is possible that Worgen merely have extremely long lives, rather than immortality, due to the blessing of Goldrinn. Alternatively Goldrinn's status as an immortal, and his power being responsible for Worgen, may have given the effect of the afflicted becoming immortal. If they are immortal, it is expected that like most immortal races, such as the Draenei, that they will age up to adulthood before the process stops. Most worgen were formerly humans, as such the standard for adulthood would likely remain the same. As for night elven worgen, their standard would be used instead.

Footnotes

  1. ^ Forsaken do not age, once one has been risen as an Undead their body ceases to do so. However, decay and rot have been shown to affect the sanity of one's mind, and as time goes on they experience issues similar to that one would experience as they age. The most dreaded of these experiences is the Mindless state, when the chill of undeath becomes too much, and the person becomes nothing more than a mindless zombie.[1]
  2. ^ Goblins live quick lives, but breed like rabbits. Goblins live lives of extreme danger daily, most of their inventions are made with intent to explode, and even those that do not end up exploding anyway most of the time, and other jobs put them around this machinery daily, as well as various other dangers from Alchemy and other such common goblin trades. Coupled with the day to day dangers one would face normally, goblins tend to live short lives, and have been claimed to breed like rabbits by various sources. As such older Goblins are less common (as they face extreme odds against their day to day survival), but the species breeds at a fast enough rate to continue going.[2]
  3. ^ While few half elves have been seen in lore, and even less is available on their aging, Arator gives an idea of how a half-elf ages. By the time he is seen in game, it has been at least twenty years, having been alive several years prior to his parent's disappearance, he has the stature of an average adult elf (Even wearing plate armor, which a younger one may not be able to do). This would make adult hood for a half-elf about twenty years of age.[3]
  4. ^ Sylvanas is described as on the cusp of adult hood in her leader short story, and is stated to have not yet seen her twentieth autumn, which would put her in her late teens.[4]
  5. ^ Valeera is referred to as young by multiple sources, including Varian. She also lost her parents to a bandit attack when a young child. Given the Warcraft time line, she'd be in her early/mid twenties as an adult.[5]
  6. ^ All elves are claimed to now live up to a few thousand years old, having all lost their sources of immortality.[6]
  7. ^ Naga tend to be long-lived, much like the night elves, blood elves, and high elves. Some naga have even gained immortality as part of their mutations. However, most immortal naga are women rather than men.[7]
  8. ^ The Warcraft Encyclopedia also states that "all elves are now mortal and have comparable lifespans that can extend as long as several thousand years". Night elves who were alive at the time of their gain of immortality were described as having been alive for thousands of years already. It is possible that Night elves have a longer span of life than that of other elves, or that by several thousand years it can extend in the tens of thousands (As Malfurion was claimed to be alive for over 10,000 years already.)[8]
  9. ^ Greatmother Geyah is described as an elderly as the Red pox outbreak went on, while Drek'thar was referred to as just past an orc's middle age at the time of the Rise of the Horde. Since twenty years have paast since then, the age would be somewhere in the eighties.
  10. ^ Satyrs are described as being immortal due to the legion's influence, this can be seen with Xavius who was still alive even after the War of the Ancients


Immortal races

These races are immortal so never weaken from age or die of old age.

Extending life through magic

Some powerful mages can extend their lives through magic. The most prominent example being Aegwynn who lived to be over 800 years old. She of course is a very special case as she had the powers of the Tirisfalen at her disposal.

Speculation

Questionmark-medium.png
This article or section includes speculation, observations or opinions possibly supported by lore or by Blizzard officials. It should not be taken as representing official lore.

Perhaps the aging began for night elves after they lost their immortality and they will live for another 650 years before dying of old age, with few dying in a couple of thousand years.

Draenei Life spans could have been increased from their connection with the Light. The Light has a restorative effect, as evidence by its multiple healing properties. It is possible that Holy Light users, such as Priests and Paladins, have increased life spans thanks to their constant use of the holy powers.

According to the manual for Warcraft III: Reign of Chaos Malfurion and Illidan Stormrage were 15,032 years old and Tyrande Whisperwind was 13,836 years old at the time of the Third War. As the Third War occurred about 10,000 years after the War of the Ancients, and thus before the night elves became immortal, Malfurion and Illidan were about 5,000 years old and Tyrande about 3,800 years old at the time of the War of the Ancients. These ages suggest a natural lifespan far longer than those stated in the World of Warcraft Roleplaying Game. The War of the Ancients trilogy however suggests the three are the same age, meaning ages, and by extension lifespans, may have been subject to retcon.

It is reasonable to assume the Naga have maintained the long lifespans they had as elves, thus explaining why Naga from the War of the Ancients are still around in the present day.


World of Warcraft RPG

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This article contains information from the Warcraft RPG which is considered non-canon.

Below are the current life span standards for various races at the time of World of Warcraft & The Burning Crusade as given in the World of Warcraft RPG. Old age represents the average age of death for most individuals, most people on Azeroth will die of disease or of the natural, violent nature of the world before they reach venerable status.[9] Mainly heroes ever reach the maximum age,[9] as such maximum age represents the average range of death for unique individuals. These individuals live longer for whatever reason (perhaps will to live, better living conditions, magic, or by other unnatural means). Please note that exceptions do exist and there are individuals, "legends" who may outlive even those who attain venerable status. A good example includes night elves that have lived over 10,000 years (although this was with the help of immortality, which they have recently lost).

Races

Each maximum life span, is derived from dice rules which are based on d6, d10, d12, d20, and d% dice. The table shows the lowest to the highest possible outcome for rolls which represent the range of maximum lifespan usually for heroes of any given race. The average person will die of old age before reaching venerable. It should be noted that the table does not always fit with written lore references to lifespans, and there are always exceptions to the rules as well, with individuals who live longer than the average "maximum" range. In the case where a second set of numbers is listed on the table, it is to denote where written lore accounts may differ from the dice mechanics, whenever applicable.

Race Adulthood Middle age Old Venerable Maximum lifespan
Centaur 8 20 30 43 45-55
Dark Iron dwarf 40 125 188 250 ??
Ironforge dwarf 40 125 188 250 252-450
Flamewaker 250 750 1,070 1,500 ??
Forest troll 17 30 47 69 70-79
Forsaken None None None None None[n 1]
Furbolg 30 70 100 130 133-190
Goblin 20 40 73 85 75-93
Gnome 40 100 150 200 203-500
Half-elf 20 62 93 125 128-185 (or 200-300)[n 2]
Half-ogre 22 44 71 88 89-98
Half-orc 17 37 60 75 77-99 (or 83-110)[n 3]
High elf/Blood elf 60 (or 110) 175 263 350 354-390 (or up to 2000)[n 4]
Hobgoblin n/a n/a n/a n/a 3[n 5]
Human/Worgen 15 35 53 80 85-130
Jungle troll 17 30 47 69 70-79
Murloc 12 25 40 60 ??
Naga 500 650 800 1,000 ??[n 6]
Night elf 110 (or 300) 500 650 700 705-1200 (or up to 2000)[n 7]
Ogre 16 38 65 80 82-120
Ogre mage 16 38 65 120 123-180
Orc 18 (or 20) 40 65 80 82-100 (or rarely over 75)[n 8]
Pandaren 80 175 263 350 ??
Quilboar 3 (or 17[n 9]) 30 47 69 ?? (or None[n 10])
Satyr 300 None None None None[n 11]
Sea Giant 100 750 1,070 1,500 ??
Tauren 15 (or 50) 75 95 110 114-150 (or rarely over 100)[n 12]
Wildhammer dwarf 40 125 188 250 252-450

Dragons

While Manual of Monsters gives a ballpark figure to how much time passes between each stage of a dragon's life cycle, it lacks information on "whelps", but implies that whelps become "drakes" in one year of hatching from the egg (however this may no longer be accurate, although it seems to be supported by information given in Day of the Dragon).

Age ranges for dragons from Dark Factions represent race ages for the dragon (whelp) creature class (technically a dragon whelp creature class). As noted the game rules only describe how to play "whelps", specifically a red dragon whelp (which start out as adults, and can reach a certain maximum age range before dying). Other whelps must be made by modifying certain aspects of the creature class (subtypes and abilities). The age ranges are not equivalent to aging into drakes, mature, or dragonwyrm forms. There are no rules in the book on how to play a drake, but it discusses that players could create their own creature classes to describe drakes.

Nerubians

Race Spiderling Adult Middle Age Old Age Venerable Maximum lifespan
Nerubian 3 15 35 53 70 ??


Footnotes

  1. ^ Forsaken do not age, as they are already dead.[9] Forsaken do not mature into adulthood, an individual becomes Forsaken upon death. While technically immortal, some Forsaken exhibit signs of old age, losing their identities and eventually sentience. They appear as dying old humans, feeble and scared, with a cold growing inside them, and forgetting who they are. They are losing their mind to the Scourge, and would eventually become a "mindless one" - an unintelligent zombie. All forsaken fear this process, as it means they revert to the Scourge's will and lose themselves to the Lich King and his dominance. The Forsaken will often kill these poor souls, perhaps as a form of mercy.[10]
  2. ^ Written lore accounts claim a half elf still enjoys a long life span, though lacking his elven parent's longevity, reaching maturity at 20 years of age and living for two to three centuries on average.[11][12]
  3. ^ Written lore accounts claim half-orcs live longer than their orc parents, with life spans equivalent to a human's.[13][14] The dice maximum age for half-orcs more or less overlaps the human and orc ranges of life span (with both orcs and humans actually appearing to live longer than half-orcs).
  4. ^ Written lore accounts claim that high elves reach adulthood at 110 years of age, but can also live up to several thousand years before dying of old age.[15][8]
  5. ^ If a hobgoblin lives to his third year, he's ancient.[16]
  6. ^ In addition to their natural longevity, a number of naga develop mutations that increase their life spans even further. Some are immortal.[citation needed] 
  7. ^ An earlier lore account claims that night elves achieve adulthood at 110 years and, while no longer immortal, can live to see a second millennium.[17] The Warcraft Encyclopedia also states that "all elves are now mortal and have comparable lifespans that can extend as long as several thousand years".[8]
  8. ^ An earlier lore account claims orcs are a relatively short-lived people, reaching maturity in about 18 years and rarely living longer than 75 years.[18] It is also said that orcs that have drunk the blood of demons can live for a very long time, the magic sustaining them.[19]
  9. ^ Reach adulthood at age three.[20]
  10. ^ Quilboar never reach maximum age, they commit ritual suicide once they become weak, elderly, crippled or past child-bearing age.[20]
  11. ^ Satyrs are immortal and cannot die due to old age, nor do they age.[21]
  12. ^ An earlier lore account claims tauren have relatively short life spans, reaching adulthood around age 15 and rarely living for longer than 100 years.[22]

References

  1. ^ H [8] The Chill of Death, Gretchen Dedmar
  2. ^ A [21] A Gnome's Respite
  3. ^ Arator
  4. ^ Sylvanas Windrunner, Edge of Night, pg. 3
  5. ^ World of Warcraft: The Comic
  6. ^ http://www.wow-europe.com/en/info/encyclopedia/339.xml
  7. ^ http://www.wow-europe.com/en/info/encyclopedia/487.xml
  8. ^ a b c http://www.wow-europe.com/en/info/encyclopedia/339.xml
  9. ^ a b c World of Warcraft: The Roleplaying Game, pg. 174
  10. ^ Horde Player's Guide, pg. 152
  11. ^ Warcraft: The Roleplaying Game, pg. 48
  12. ^ Alliance Player's Guide, pg. 11
  13. ^ Warcraft: The Roleplaying Game, pg. 49
  14. ^ Horde Player's Guide, pg. 9
  15. ^ Warcraft: The Roleplaying Game, pg. 42
  16. ^ Dark Factions, pg. 197
  17. ^ Warcraft: The Roleplaying Game, pg. 44
  18. ^ Warcraft: The Roleplaying Game, pg. 51
  19. ^ Lands of Mystery, pg. 183
  20. ^ a b Monster Guide, pg. 111
  21. ^ Dark Factions, pg. 24
  22. ^ Warcraft: The Roleplaying Game, pg. 53