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Velanaa

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Main article: Faction Champions
BossVelanaa
Image of Velanaa
Title <Paladin>
Gender Female
Race Draenei (Humanoid)
Level ?? Boss
Health
10322,600
10H403,200
252,419,000
25H3,225,600
Mana 998,500
Reaction Alliance Horde
Location Trial of the Crusader
Status Killable

Velanaa is an Alliance holy paladin and is one of the possible opponents for Horde in the Faction Champions battle in the Trial of the Crusader raid instance. She is the carbon copy of Liandra Suncaller, who is faced by players on the Alliance.

10-player abilities

  • Spell holy flashheal.png  Flash of Light — Heals a friendly target for 18850 to 21150.
  • Spell holy holybolt.png  Holy Light — Heals a friendly target for 28380 to 31620.
  • Spell holy searinglight.png  Holy Shock — Blasts the target with Holy energy, healing an ally for 17280 to 18720.
  • Spell holy renew.png  Cleanse — Cleanses a friendly target, removing 1 poison effect, 1 disease effect, and 1 magic effect.
  • Spell holy sealofvalor.png  Hand of Freedom — Places a Hand on the friendly target, granting immunity to movement impairing effects for 10 sec. Players may only have one Hand on them per Paladin at any one time.
  • Spell holy sealofprotection.png  Hand of Protection — A targeted ally member is protected from all physical attacks for 10 sec.
  • Spell holy sealofmight.png  Hammer of Justice — Stuns the target for 6 sec.
  • Spell holy divineintervention.png  Divine Shield — Protects the paladin from all damage and spells for 12 sec, but reduces all damage you deal by 50%. Once protected, the target cannot be protected by Divine Shield, Divine Protection or Hand of Protection again for 2 min.

25-player abilities

  • Spell holy flashheal.png  Flash of Light — Heals a friendly target for 56550 to 63450.
  • Spell holy holybolt.png  Holy Light — Heals a friendly target for 85140 to 94860.
  • Spell holy searinglight.png  Holy Shock — Blasts the target with Holy energy, healing an ally for 48000 to 52000.
  • Spell holy renew.png  Cleanse — Cleanses a friendly target, removing 1 poison effect, 1 disease effect, and 1 magic effect.
  • Spell holy sealofvalor.png  Hand of Freedom — Places a Hand on the friendly target, granting immunity to movement impairing effects for 10 sec. Players may only have one Hand on them per Paladin at any one time.
  • Spell holy sealofprotection.png  Hand of Protection — A targeted ally member is protected from all physical attacks for 10 sec.
  • Spell holy sealofmight.png  Hammer of Justice — Stuns the target for 6 sec.
  • Spell holy divineintervention.png  Divine Shield — Protects the paladin from all damage and spells for 12 sec, but reduces all damage you deal by 50%. Once protected, the target cannot be protected by Divine Shield, Divine Protection or Hand of Protection again for 2 min.

Patch changes

External links