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The Venture Company (also called the Venture Trading Company, or simply Venture Co.) is the most notorious goblin organization and a cartel, deforesting and plundering the world for its natural resources. It is a part of the Trade Coalition, and operates in Mulgore, the Barrens, Azuremyst Isle, and the Stonetalon Mountains regions of Kalimdor — as well as Stranglethorn Vale in the Eastern Kingdoms, and Sholazar Basin and Grizzly Hills in Northrend. Eventually, they also took control of the Undermine.
- 1 History
- 2 Members
- 3 In the RPG
- 4 Notes and trivia
- 5 Speculation
- 6 References
World of WarcraftThis section concerns content exclusive to World of Warcraft.
During that time the Venture Company was known to trade with various shady groups. It had dealings with the Zanzil of Stranglethorn Vale, which had discovered a way to raise the dead through the use of poison. The Company stored some of the mixture at Venture Co. Tower and traded the formula to the Defias Brotherhood, especially to .
The Burning CrusadeThis section concerns content exclusive to The Burning Crusade.
Elements of the Venture Company have also entered into the service of , via his agent , the emissary of the gnomish High Tinker who accompanied . Kael, via Overgrind, hired the Venture Company to recover the crashed Exodar, a portion of the Tempest Keep draenei were able to escape with when the aforementioned was hijacked by blood elves under Kael'Thas' command. It is unknown what happened to and the other members of the expedition.
Wrath of the Lich KingThis section concerns content exclusive to Wrath of the Lich King.
The Venture Co. is present in the Grizzly Hills of Northrend, where they try to deforest the land. They also appear at a small site in the Sholazar Basin, known as Swindlegrin's Dig, mining the crystals at the base of the Suntouched Pillar.
CataclysmThis section concerns content exclusive to Cataclysm.
After the Cataclysm, Venture Co. has lost the control of the wells in Mulgore to the Grimtotem tribe but is still in control of the Venture Co. Mine. The company lost most of Windshear Crag in the Stonetalon Mountains to Alliance and Horde forces.
Warlords of DraenorThis section concerns content exclusive to Warlords of Draenor.
Numbers of goblins joined the Iron Horde as Iron Engineers on Draenor. It is not known how they got there but it is likely they entered Draenor during the brief time when the Ironmarch force took control of the Dark Portal and the Blasted Lands.
LegionThis section concerns content exclusive to Legion.
During the Legion Invasions, the oil platform at the Sludge Fen was defended by Oilrig Bombers, Oilrig Snipers and Oil Rig Engineers. It is unknown if they worked for the Venture Company normally occupying the area or the Horde-aligned Bilgewater Cartel.
Battle for AzerothThis section concerns content exclusive to Battle for Azeroth.
Please add any available information to this section.
On Kezan, started great dig sites in search of Azerite. Having never been able to ascend to Trade Prince, Razdunk is certain that becoming the world's foremost Azerite baron will bring him fame and fortune beyond his station.
In the RPGThis section contains information from the Warcraft RPG which is considered non-canon.
The Trade Coalition is huge, far-reaching and massively complicated. In addition, numerous other, smaller goblin companies, created and run by entrepreneurs called moguls (the hands of the trade princes,) operate throughout Azeroth. Perhaps the most famous of these smaller businesses is the Venture Company, founded and ruled by . The corporate group is a collection of greedy entrepreneurs who keep both eyes on the bottom line at all times. owns and runs the Venture Company.
The headquarters of the Venture Company is located in Undermine. Ratchet also serves as a base of operations for many members of the company. Though the city is governed from Undermine by the trade princes, Ratchet is (or was) run by members of the Venture Company. The Venture Company is in competition with  of the Steamwheedle Cartel who is the ruler and Overseer of the city. While the city operates under the watchful eyes of the trade princes, Gazlowe has considerable free rein. The Venture Company employs a complex device known as a Truth detector in the City of Ratchet when they were making an important deal with a new supplier and wanted to ascertain whether or not the supplier is trustworthy.
The Venture Company is known for spearheading the efforts to reestablish trade routes across eastern Azeroth, to connect isolated goblin trading posts. A growing number of shops in Azeroth have signs declaring that they are owned and operated by the "Venture Company," which the proprietors claim is headquartered in a faraway city ruled by goblins. The Venture Company sometimes hires heroes to build new trading posts in the wilderness — a job that could take them anywhere in the world. The Venture Company is infamous for its massive numbers of goblin shredders.
The trade princes have recently caused problems for the Venture Company, and it is looking increasingly likely that the goblins will turn on each other soon. Ziz Fizziks, a goblin who works with the trade princes, works to retrieve plans that a disloyal goblin stole and sold to the Venture Company.
Projects in Central Kalimdor
Mulgore is rich with iron and tin, which has attracted the attention of the Venture Company. With the centaur gone, the Venture Company has taken advantage of the tauren’s peaceful nature and have set up mining operations throughout the region. The Venture Company’s presence here is for profit, plain and simple. Driven by profit, the Venture Company mines for the iron and tin in eastern Mulgore, depleting the land’s natural resources, and hoarding the region’s water supplies. They are disturbing the balance of nature in the region, and drawing the anger of the tauren. Although the tauren have tried to share their land, the continuous encroachment and lack of respect shown by the Venture Company has resulted in escalating conflict in the region. The Venture Company buys poached hides from Palemane gnolls near Palemane Rock. The goblins intended to capitalize on the peaceful nature of the tauren and steal the resources of their home, and that plan has begun to fall apart only recently. It is believed if the goblins are pressed hard enough, they will eventually get the picture and withdraw. Quests relating to the struggle between the two factions are found in and around Bloodhoof Village. Baine Bloodhoof, the son of Cairne, leads an investigation into Venture Company operations to the east of the village.
Agents of the goblin-run Venture Company have also been sighted in the Stonetalon Peak area, searching for potential tracts to deforest and streams of precious ore to plunder with their mining machines. They have a significant presence in the Stonetalon Mountains, chopping down trees and burning huge stretches of forest in the Windshear Crag basin. The goblins of Stonetalon are among the finest engineers of their race, and their inventions have allowed them to remove massive chunks of the forest in a few short months. The Venture Company is gradually destroying the remaining trees and taking the remaining resources from the earth There has been a near-complete annihilation of sections of the Stonetalon Mountains (the Charred Vale in particular) with lumber-cutting machine by the Venture Company. The Venture Company’s expeditions and mining operations changed much of the landscape to dusty, barren canyons and desolate cliffs. If this process continues, Stonetalon could soon become as much a wasteland as Desolace in the south or the Barrens in the east. This endeavor draws ire from the night elves and tauren alike, who find the deforestation barbaric and dangerous. Many of the tauren still hold the unrealistic hope that the Venture Company can be reasoned with, and this belief prevents progress. While the majority of the night elves and tauren take defensive roles, the Grimtotem tribe strikes back against the goblins.
The Venture Company has an operation in the Sludge Fen, in the Barrens' northern hills. They also can be seen in Boulder Lode Mine, close to the shores of the Southfury River (and the oft-overlooked western entrance to Orgrimmar).
Relationship to Steamwheedle Cartel
Members of the Venture Company are said to "run Ratchet", and that one of their major operations is in the city. It is also said that the trade princes govern the city, and allow free reign to rule under their watchful eye. Thus Gazlowe is affiliated with the Steamwheedle Cartel, and the trade princes. It is also said that the trade princes have recently caused problems for the Venture Company, and that it looked increasingly likely that the goblins would turn on other. Thus it appears that the Venture Company is a powerful competitor in the city, but how they "run" the city is unclear, perhaps they have some control over the city as a mafia, manipulating the elected officials and Lawkeepers.
In addition as noted above the Venture Company is run by a mogul, the hand of a trade prince. This would imply that Razdunk and the Venture Company has either betrayed its trade prince or one of the princes has betrayed the others.
Notes and trivia
- Though the Company is largely run and managed by goblins, it employs a few gnomes in high engineering positions. This is symptomatic of the group's diversity hiring policies, as it provides employment to all of the sentient races of Azeroth as laborers, even usually hostile ones such as Dark Iron dwarves, undead, ogres and gnolls.
- Even though Venture Company has been called a Cartel, its leader is not a Trade Prince.
Since the Company had acquired a way to raise voodoo drones from the Zanzil trolls, it is possible the various undead members of the group in the Grizzly Hills are not former Forsaken but zombies as well.
- ^ https://worldofwarcraft.com/en-us/news/10646142
- ^ a b
- ^ Pearl of Pandaria
- ^ http://pc.ign.com/articles/814/814776p1.html
- ^ Garrison Mission: Profitable Machinations
- ^ a b Dark Factions, pg. 116
- ^ Lands of Mystery, pg. 75, 78
- ^ a b Dungeons & Dragons Warcraft The Roleplaying Game, pg. 191
- ^ a b c d e f Lands of Mystery, pg. 30
- ^ World of Warcraft The Roleplaying Game, pg. 17
- ^ More Magic & Mayhem, pg. 191
- ^ Lands of Conflict, pg. 23, 29
- ^ World of Warcraft The Roleplaying Game, pg. 362
- ^ a b c Lands of Mystery, pg. 44
- ^ a b Lands of Mystery, pg. 45
- ^ Lands of Mystery, pg. 27
- ^ Lands of Mystery, pg. 41
- ^ a b c Lands of Mystery, pg. 40
- ^ a b Lands of Mystery, pg. 39
- ^ Dungeons & Dragons Warcraft The Roleplaying Game, pg. 208
- ^ World of Warcraft The Roleplaying Game, pg. 44
- ^ Alliance Player's Guide, pg. 100
- ^ Lands of Mystery, pg. 29