Warming Up | |
---|---|
Start | Captain Garrick |
End | Captain Garrick |
Level | 1-10 (Requires 1) |
Category | Exile's Reach |
Experience | 200 |
Rewards | 55 |
Next | [1-10] Stand Your Ground |
- For the Horde version of this quest, see [1-10] Warming Up.
Warming Up is the first quest in the Exile's Reach storyline, a new starting experience introduced in Shadowlands. After creating a character and choosing Exile's Reach, a small cutscene will play; then, you'll find yourself on an Alliance boat in front of Captain Garrick, who offers the quest.
Objectives[]
Warm up by fighting a Combat Dummy.
- Practice combat on a Combat Dummy
Description[]
Prepare yourself, <name>. We're nearing the island where the previous expedition was lost.
Warm up on these combat dummies. We need everyone ready for whatever we find on that island.
Rewards[]
You will receive:
- 55
- 200 XP
Progress[]
Don't be shy. Just walk up to the target dummies, select them, and use your main attack.
Completion[]
Good, looks like you've kept up your <class> training during our voyage.
I'm concerned about the sudden turn in weather. Spar with Private Cole while I speak with the ship's crew.
Cole's report will determine where we'll place you on our initial expedition team.
Notes[]
After a brief tutorial on movement and camera control, Captain Garrick calls out:
- Captain Garrick says: <Name>, step forward! We're approaching the island.
- On accept
- Captain Garrick says: I need everyone in top form if we're to complete this mission. Show me what you can do!
- Combat Dummy slain
- Captain Garrick says: Good! Next... hm, that's odd. We weren't expecting rain...
- On completion
- Captain Garrick says: Private Cole will run you through the rest of the drills. I need to discuss this storm with the helmsman.
- Captain Garrick walks over to Private Cole, salutes, then makes her way to the helm.
Progression[]
- [1-10] Warming Up
- [1-10] Stand Your Ground
- [1-10] Brace for Impact
- [1-10] Murloc Mania
- [1-10] Emergency First Aid
- [1-10] Finding the Lost Expedition
- [1-10] Cooking Meat
- Classes besides hunter: [1-10] Enhanced Combat Tactics or [1-10] Enhanced Combat Tactics
- [1-10] Northbound
- Hunter: [1-10] Taming the Wilds
- [1-10] Down with the Quilboar & [1-10] Forbidden Quilboar Necromancy
- [1-10] The Scout-o-Matic 5000
- [1-10] Re-sizing the Situation
- [1-10] Ride of the Scientifically Enhanced Boar
- [1-10] Stocking Up on Supplies
- Complete the following:
- The Harpy Roost:
- [6-10] The Harpy Problem
- [6-10] Harpy Culling & [6-10] Purge the Totems & [6-10] The Rescue of Meredy Huntswell
- [6-10] Message to Base
- Optional side quest: [6-10] Freeing the Light
- Hrun's Barrow:
- [6-10] Westward Bound
- [6-10] Who Lurks in the Pit
- Class quest/questline:
- [1-10] A Druid's Form
- [1-10] A Hunter's Trap → [1-10] Hunting the Stalker → [1-10] The Art of Taming
- [1-10] A Mage's Knowledge → [1-10] The Best Way to Use Sheep
- [1-10] A Monk's Focus → [1-10] One Last Spar
- [1-10] A Paladin's Service → [1-10] The Divine's Shield
- [1-10] A Priest's End → [1-10] Resurrecting the Recruits
- [1-10] A Rogue's End → [1-10] The Deadliest of Poisons
- [1-10] A Shaman's Duty
- [1-10] A Warlock's Bargain
- [1-10] A Warrior's End → [1-10] Hjalmar's Final Execution
- The Harpy Roost:
- [7-10] To Darkmaul Citadel
- Optional side quest: [7-10G3] Killclaw the Terrible
- [7-10] Right Beneath Their Eyes
- [7-10] Controlling their Stones & [7-10] Catapult Destruction & [7-10] Like Ogres to the Slaughter
- [7-10] Dungeon: Darkmaul Citadel
- [7-10] An End to Beginnings
Patch changes[]
- Patch 9.0.1 (2020-10-13): Added.