Warrior stances
![]() |
The subject of this article was removed from World of Warcraft in patch 7.0.3.
|
Stances were a type of buff that warriors utilized. Each stance offered different bonuses, and allowed the warrior to fulfill specific combat roles.
A warrior would choose which stance to be in at any time, and switching stances had a 1.5 second cooldown for all stances. However, switching stances did not trigger a global cooldown.
Before patch 7.0.3 there were 3 available warrior stances:
[Battle Stance] (learned at level 1): An aggressive combat stance. Generates Rage from normal melee attacks.
[Defensive Stance] (learned at level 9): A tanking combat stance. Decreases damage taken by 20%. Significantly increases threat generation. Generates 1 Rage every 3 sec while in combat.
[Gladiator Stance] (a level 100 talent for Protection warriors only): A dauntless combat stance. Increases physical damage dealt by 5%, and replaces your Shield Block with Shield Charge.
Before patch 6.0.2 there was:
Notes
- Stances could be switched while mounted.
- Prior to patch 5.0.4, stances behaved as forms and restricted ability availability. This led warriors to "stance dance" in order to make full use of their abilities.
Patch changes
Patch 7.0.3 (2016-07-19):
[Battle Stance] removed.
[Defensive Stance] changed to an Arms talent.
Patch 6.0.2 (2014-10-14):
[Berserker Stance] removed.
Patch 5.4.0 (2013-09-10): Warrior stances now have a 1.5-second cooldown (down from 3 seconds).
Patch 5.0.4 (2012-08-28): Stances no longer restrict ability access, and combat buffs changed.