Hi Gamepedia users and contributors! Please complete this survey to help us learn how to better meet your needs in the future. We have one for editors and readers. This should only take about 7 minutes!

Wild Growth

From Wowpedia
Jump to: navigation, search
Wild Growth
Ability druid flourish.png
  • Wild Growth
  • Level 64 Restoration druid ability
  • 40 yd range
  • 34% of base mana
  • 10 sec cooldown
  • 1.5 sec cast
  • Heals up to 6 injured allies within 30 yards of the target for (238% of spell power) over 7 sec. Healing starts high and declines over the duration.
Usable by



10 seconds

Other information
Level learned


Related buff
Ability druid flourish.png
  • Magic
  • Wild Growth
  • Heals (34% of spell power) damage every 1 second.
  • Duration: 7 seconds

Wild Growth is a level 64 Restoration druid targeted AoE healing spell, healing up to 6 targets within 30 yards of the druid's current target.

[Incarnation: Tree of Life] causes Wild Growth to heal an additional 2 targets.



  • Heals 6 targets total, the target counts as one if friendly.
  • Can be cast on an enemy target and will pick 5 allies around the enemy target.
  • If there are not 6 targets in range below 100% health, the HoT will land randomly on players will full health.
  • The base healing is split among the ticks with the first tick getting (6%+1/7) of the tooltip heal (before talents), and each successive tick losing 2% of the tooltip heal.[citation needed] 
  • This heal will hit allies within a short range of your target. In 5 man instances where ranged DPS is standing apart from the melee the spell may only hit melee classes if cast on the tank. A good way to ensure wild growth hits the entire party is to position yourself mid-way between melee and ranged classes and cast the spell on yourself.


  • In the beta version of the game this spell was called [Flourish].
  • Wild Growth is a basic Druid spell in Hearthstone. The flavor text reads: "Grow your own mana crystals with this Mana Crystal Growth Kit, only 39.99!"

Patches and hotfixes

  • Legion Patch 7.0.3 (2016-07-19): Now heals 6 targets, up from 5. Healing reduced by 15%.
  • Hotfix (2015-01-07): "Wild Growth's healing should now smoothly increase with Haste instead of having breakpoints. Total healing for the ability will vary slightly depending how much Haste the Druid had previously; with healing increasing slightly for most Druids."
  • Warlords of Draenor Patch 6.0.2 (2014-10-14):
    • Now has a 1.5-second cast time (up from instant cast).
    • No longer prioritizes the most injured party members.
  • Cataclysm Patch 4.3.0 (2011-11-29): Now heals 20% less.
  • Cataclysm Patch 4.0.1 (2010-10-12): Cooldown increased to 10 seconds and talent tree position changed.
  • Wrath of the Lich King Patch 3.0.8 (2009-01-20): Wild Growth now has a 6 second cooldown.
  • Wrath of the Lich King Patch 3.0.2 (2008-10-14): The coefficient and healing amount has been increased and the mana cost decreased.


External links