|Race||Wildhammer dwarf (Humanoid)|
|Level||88 - 90|
|Location||Thundermar Ruins, Twilight Highlands|
- Chain Heal — Infuses a wounded ally with healing energy that spreads to another nearby ally. The spell affects up to 3 targets, but the healing energy is diminished by 50% for each successive target.
- Earth Shield — Protects the target with an earthen shield, causing melee attacks to heal the shielded target. This effect can only occur once every few seconds. 10 charges. Lasts 10 min.
- Healing Wave — Calls upon Nature magic to heal an ally.
- Lightning Bolt — Blasts an enemy with lightning, inflicting Nature damage.