World of Warcraft: Battle for Azeroth

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"Battle for Azeroth" redirects here. For the conflict, see Battle for Azeroth (event).
Battle for Azeroth logo.png
World of Warcraft: Battle for Azeroth
Developer(s)
Publisher(s)

Blizzard Entertainment

Platforms
Genre(s)

Expansion pack

Expansion packs chronology

Legion
(2016)
Battle for Azeroth
(2018)

World of Warcraft: Battle for Azeroth is the seventh expansion for World of Warcraft. It was announced at BlizzCon 2017 on November 3, 2017.

The idea of the expansion came up after the heroes of Azeroth dealt with so much external threats like the Burning Legion. In their own words, "so when we talk about what's the biggest threat in this world, is it the titan or is it the dwarf paladin that put a hammer in that titan's head"? As such, the enemy (at least during the early parts of the scenario) will be the opposite faction, a "vast army of world-destroying forces".[1]

Story

Declare Your Allegiance

Azeroth paid a terrible price to end the apocalyptic march of the Legion's crusade—but even as the world's wounds are tended, it is the shattered trust between the Alliance and Horde that may prove hardest to mend. As this age-old conflict reignites, join your allies and champion your faction's cause—Azeroth's future will be forged in the fires of war.[2]

Whoever wins the coming war will likely win a dying world thanks to the Burning Legion. Magni Bronzebeard reached out to the faction leaders and was rebuffed. So now Magni turns to the adventurers, needing help to save the world, and these chosen ones will receive a gift from the titan herself.

An epic "War Campaign" arc will be woven throughout entire questing areas.

The expansion pack happens during Year 33.[3]

Features

  • New continents: Kul Tiras (Alliance), Zandalar (Horde)
  • Six new allied races at launch, with more planned (starting at level 20):
    • Alliance:
      • Void elves - "Many have sought to harness the corruptive magic of the Void. Most who tried have fallen into madness. Determined to use this power for the good of Azeroth, Alleria Windrunner is the first mortal to succeed at defying the shadow's whispers. Coming to the aid of a group of her kin who nearly gave in to the darkness, Alleria has vowed to train these Void Elves to control the shadows within them and pledge their newfound powers to the Alliance."
        Classes: Hunter, Mage, Monk, Priest, Rogue, Warlock, Warrior
      • Lightforged draenei - "For untold millennia, the Army of the Light waged war against the Burning Legion throughout the Twisting Nether. The draenei most committed to their long crusade would undergo a ritual to become Lightforged, infusing their bodies with the very essence of the Holy Light. After finally achieving victory on Argus, the Lightforged Draenei have undertaken a new mission: protecting Azeroth from rising threats and helping the Alliance push back against Horde aggression."
        Classes: Hunter, Mage, Paladin, Priest, Warrior
      • Dark Iron dwarves
        Classes: TBC
    • Horde:
      • Zandalari trolls
        Classes: TBC
      • Highmountain tauren - "Descended from Huln, brave hero of the War of the Ancients, the Highmountain tauren honor the spirits of earth, river, and sky. Though the Legion invaded their lands and sowed seeds of distrust between them, the tribes of Highmountain stand united once more. At long last they are ready to venture beyond their sacred mountain and stand beside their kin from Kalimdor, lending their nobility and strength to the mighty Horde."
        Classes: Druid, Hunter, Monk, Shaman, Warrior
      • Nightborne elves - "Isolated behind a protective barrier for 10,000 years, the elves of Suramar grew increasingly dependent upon the arcane magic of the Nightwell. To protect this font of power, the leaders of the Nightborne struck a bargain with the Burning Legion that plunged their kingdom into civil war. After fighting for freedom from their demonic masters, the Nightborne seek allies in the Horde to help them reclaim their place in the world."
        Classes: Hunter, Mage, Monk, Priest, Rogue, Warlock, Warrior
  • Heritage armor for allied races who reach level 110
  • Island expeditions - Set sail for the previously unmapped isles of Azeroth. Battle in groups of three as you race against cunning rival intruders—or enemy players—to collect the island's resources. Constantly evolving challenges await as you traverse frozen landscapes near Northrend, open the gates of an abandoned Gilnean castle, navigate a war between elementals and more.
  • Warfronts (new 20-player PvE mode)
  • New dungeons and raids
  • Level 110 character boost
  • Level cap raised to 120
  • Items
    • The Legion artifacts sendoff will take place just before the expansion.
    • Heart of Azeroth & Azerite.
    • No more raid sets themed after each class. Instead there will be one elaborate cloth, leather, mail, and plate set that is fully immersed in the aesthetics of its raid zone.
    • Another stat squish is planned.
  • Player vs. Player
    • A new battleground, the Seething Shore
    • Two new arenas in Tiragarde Sound and Zuldazar.
    • Toggleable PvP mode, removing the PvE/PvP servers distinction. There will be bonuses to play with the PvP mode activated. These updated rules could lead to new content like bounty hunting or player assassination quests.
  • Communities
  • Others
    • 6 more character slots.
    • Increased backpack space.

Zones

Old world changes

The Horde will now control most of Kalimdor, and the Alliance most of the Eastern Kingdoms. For a low-level character the quests and storylines won't change, but for high-level players many zones will see changes via phasing. Teldrassil will burn and Undercity will be ruined.

Battle for Azeroth will also introduce partial level scaling in the old-world zones. Westfall would be 10-60, Burning Steppes 40-60, in order to keep some zones threatening to new players but letting you level where you want. Expansion zones would be 60-80 for Outland and Northrend as well as 80-90 for Cataclysm zones and Pandaria. This level scaling will be introduced in patch 7.3.5.

Stormwind City and Orgrimmar will have a district transformed into an embassy for the faction leaders.

New level up zones

You will level up in your faction's zones, and access the zones of the other faction at 120 through world quests and emissaries. The scaling technology introduced in Legion will come back, and you can do the zones in any order.

Dungeons and raids

Dungeons

Raids

Prominent figures

Main characters
Others

New creatures

Gallery

Official art

Screenshots

Concept art

Creatures and people
Locations
Others

Videos

Notes & trivia

References

External links