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Yeti to Rumble

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AllianceYeti to Rumble
Start
End
Level

110 - 120 (Requires 110)

Category
Experience

16,450

Rewards

23g 40s

Previous

A [110 - 120] A Slight Detour

Next

A [110 - 120] Diversionary Tactics

Objectives

Kill 8 Chillfur Yetis in Alpine Rise.

Description

It would seem that the guard have been lax in patrolling the Highroad Pass. The mountain yetis have taken advantage of their absence, and now lie directly in our path.

I am no soldier, <class>, so I will need to ask that you take care of them while I try to sneak past. If we can drive them off the road, at least it will make the pass safe again for travelers.

Rewards

You will receive:

  • 23g 40s
  • 16,450 XP

Progress

We should drive the yetis back from the road. Having a major trade route cut off by monsters isn't going to help our fight against the coven.

Completion

Thank you, <class>. Keeping the pass clear will ensure a steady stream of supplies to Highroad Gate.

We will need them in the battles to come.

Notes

Pick up A [110 - 120] Yeti to Rumble & A [110 - 120] Salvage Rights before heading out.

Defeat any Awakened Dead to have a  [Rune-Etched Bone] drop, which starts A [110 - 120] If Bones Could Talk.

Progression

  1. A [110 - 120] And Justice For All
  2. A [110 - 120] A Slight Detour
  3. A [110 - 120] Yeti to Rumble & A [110 - 120] Salvage Rights
  4. A [110 - 120] Diversionary Tactics
  5. A [110 - 120] Unlocking History
  6. A [110 - 120] The Ruins of Gol Var
  7. A [110 - 120] The Order of Embers

Patch changes

External links