|Race||Zandalari golem (Elemental)|
|Location||Diremoor, Isle of Thunder|
- Lightning Crack — Storm clouds form nearby, inflicting Nature damage every second for 15 sec. 2.76 sec cast. Uninterruptible. Summons a Lightning Crack, which triggers...
- Lightning Crack — Storm clouds form nearby, inflicting Nature damage every second for 15 sec. Instant. Hits for 25K Nature.
- Wave of Might — The Zandalari Colossus slams the ground, inflicting 50,349 to 55,650 Nature damage to enemies in a line. 1.38 sec cast. Summons a Wave of Might, a small orb of lightning travelling in a straight line from the Colossus through it's target. Units hit by the wave trigger...
- Wave of Might — The Zandalari Colossus slams the ground, inflcting 50,349 to 55,650 Nature damage to enemies in a line. Instant.
- Reverberating Smash 10 yd range — Crushes nearby enemies, inflicting Physical damage to enemies near the caster. 2.76 sec cast. Uninterruptible. Area of effect is expanding concentric rings centered on the colossus. Units standing in the area of effect trigger... (6.5 sec cooldown)
- Reverberating Smash 15 yd range — Crushes nearby enemies, inflicting Physical damage to enemies near the caster. Instant. Hits for ~130K Physical on cloth.
Sidestep out of the Wave of Might orbs of lightning that the colossus frequently summons. Start moving when it begins it's Lightning Crack cast, as it will summon a pool of lightning on the ground in a ~10-yard radius that ticks for 25,000 Nature each second. The colossus will finally wind up a Reverberating Smash, a point-blank area of effect that expands in concentric circles away from the colossus. Much like with Feng the Accursed's Earthquake ability, the smash deals much more damage the closer the player is to the colossus when the cast finishes.
- +100 The Black Prince
- Patch 5.2.0 (2013-03-05): Added.