Zuldazar

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HordeZuldazar
Level: 110 - 120
Battle Pet Level: 25
Zuldazar.jpg
Capital
Races
Ruler(s)

Horde  Rastakhan
Neutral  Zul

Affiliation
Location

Southern Zandalar

Sources: Battle for Azeroth

Zuldazar (pronounced "zool-DUH-zahr")[1] is the massive capital city of the Zandalari Empire, built atop the highest peaks of Zandalar.[2] It is built in a series of giant ziggurats that look like a towering mountain from a distance. Different troll tribes distrust one another and have often fought one another, but every six years, envoys from all the troll tribes arrive at Zuldazar in order to share information and discuss matters that may affect the entire troll race.[3] It is the oldest city on Azeroth[4] still standing.

History

Originally, Zandalar was a holy mountain range in southern Kalimdor where the early trolls believed their sacred Wild Gods, or "loa", dwelled. The trolls built several small encampments upon the slopes of Zandalar, but the Zandalar tribe, the most powerful of the troll tribes, claimed all of Zandalar's highest plateaus, and atop its highest peaks they built a small cluster of shrines. These shrines later grew to a bustling city given the name Zuldazar.[5] It has or had a great palace where King Rastakhan resided, as well as a forum and a market.[6]

The Cataclysm inflicted great damage on Zuldazar,[7][8][9] as parts of its capital began to fall into the sea.[10] However, it was rebuilt.[11]

Years later, as conflict once again erupted between the Alliance and Horde, the blood trolls invaded from Nazmir, and Zul launched an insurrection against Rastakhan.[12] It was only after the Horde saved Zul and Talanji from the Stormwind Stockades that Zandalar opened its borders to non-trolls. Now, other races such as tol'vir and tuskarr gather in Zuldazar's port to do trade.[13]

Getting there

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Geography

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Maps and subregions

File:VZ-Zuldazar.jpg
Map of Zuldazar.

Dungeons

Instance name Level range Group size Approximate run time
Instance portal Atal'Dazar 110 - 120 5 player Unknown

Travel hubs

Horde Flight Paths from Atal'Dazar

Adjacent regions

Zone Name Faction Level Range Direction Access
Nazmir HordeAlliance 110 - 120 Northeast  ???
Vol'dun HordeAlliance 110 - 120 Northwest  ???

Notable characters

Main article: Zuldazar NPCs

Quests

Main article: Zuldazar storyline

Vignettes

Main article: Zuldazar vignettes

Resources

  • Fishing
  • Herbalism
  • Skinning
  • Mining

Wild pets

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Wild creatures

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In the RPG

The RPG Icon 16x36.png This section concerns content exclusive to the Warcraft RPG and is considered non-canon.

Zuldazar includes standard troll architecture: It features a winding, tiered structure of walls and buildings. Thousands of cannibalistic jungle trolls inhabit these ziggurats. Zuldazar is the seat of King Rastakhan and hosts a gathering of all the troll tribes every six years; the trolls meet to share information and plot (most likely).[14]

Notes & trivia

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Gallery

Patch changes

References

  1. ^ BlizzCon 2017, World of Warcraft | What's New
  2. ^ World of Warcraft: Chronicle Volume 1, pg. 70
  3. ^ The Troll Compendium: Zandalar Tribe
  4. ^ Battle for Azeroth - Zandalar
  5. ^ World of Warcraft: Chronicle Volume 1
  6. ^  [Waterlogged Zandalari Journal]
  7. ^ Combat Prophet Khar'zul: We NEED dis land! Da cataclysm destroyed our home!
  8. ^ The Dark Prophet Zul
  9. ^  [Waterlogged Zandalari Journal]
  10. ^ Trader Kro#Quotes
  11. ^ Quest:The Word of Zul: Dockmaster Cobo says: He was wrong. Oh there was damage, but Zul fled, with our fleet, and started a few wars. Those of us who stayed, endured. We rebuilt. Because THAT is what it means to be a Zandalari.
  12. ^ 2017-11-03, WOW: BATTLE FOR AZEROTH NEW CONTINENTS, ZONES, BLIZZCON 2017. Blizzpro, retrieved on 2017-04-11
  13. ^ Quest:Shakedown
  14. ^ Lands of Mystery, pg. 81 - 82

External links

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