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Returns the location of the player's corpse on the map.
position = C_DeathInfo.GetCorpseMapPosition(uiMapID)
Arguments
- uiMapID
- number - Uniquely identifies each map.
Returns
- position
- table? - Vector2DMixin that responds to
position:GetXY()
Patch changes
- Patch 8.0.1 (2018-07-17): Added.[1]
External links
- GitHub FrameXML, Gethe
- Globe "wut?" Tool, Townlong-Yak
- Blizzard API Docs, Townlong-Yak
- Offline /api addon, MrBuds
References
- ^ 2018-07-16, DeathMapDataProvider.lua, version 8.0.1.27101, archived at Townlong-Yak