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Returns whether the unit is currently under the effects of the random dungeon cooldown.
hasRandomCooldown = UnitHasLFGRandomCooldown("unit");
Arguments
- unit
- UnitId - the unit that would assist (e.g., "player" or "target")
Returns
- hasRandomCooldown
- Boolean - true if the unit is currently unable to queue for random dungeons due to the random cooldown, false otherwise.
Notes
- Players may also be prevented from using the dungeon finder entirely, as part of the dungeon finder deserter effect. Use UnitHasLFGDeserter("unit") to query that.
History
- Added in Patch 3.3.3