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Returns whether a unit is feigning death.

isFeign = UnitIsFeignDeath("unit")

Arguments

unit
String - unit to check.

Returns

isFeign
Flag - Returns 1 if the checked unit is feigning death, nil otherwise.

Details

  • Only provides valid data for friendly units.
  • Does not work for the player character. Use UnitAura instead:
isFeign = UnitAura("player", "Feign Death") ~= nil

Patch changes

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