- For lore, see Balnazzar.
Balnazzar | |
---|---|
Race | Nathrezim |
Base unit | Dreadlord |
Faction | Dreadlord Insurgents |
Statistics | |
Hit points | 1450 |
Mana | 870 |
Unit Classified As | Ground |
Level | 10 |
Combat | |
Normal attack | 44-54 |
Range | Melee |
Attack type | Hero |
Defense Type | Hero |
Armor | 6 |
Hero Parameters | |
Primary Attribute | Strength |
Strength | 42 |
Agility | 25 |
Intelligence | 58 |
This article contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.
Statistics at Level 10
Finger of Pain | ||||||||||
Rain of Chaos | Sleep | Vampiric Aura | Earthquake | |||||||
Balnazzar's abilities in Warcraft III: The Frozen Throne. | ||||||||||
Unlike other Dreadlords, he had five abilities. |
- 1150 HP (+250 item) (base same as a regular Dreadlord)
- 870 MP (base +45% more than a regular Dreadlord)
- 44-54 hero melee damage (+6 Orb of Darkness) (base same as a regular Dreadlord)
- 6 hero armor (base same as a regular Dreadlord)
- Attributes
- 42 Strength Primary Attribute (base same as a regular Dreadlord)
- 25 Agility (base same as a regular Dreadlord)
- 58 Intelligence (base +45% more than a regular Dreadlord)
- Abilities
- Vampiric Aura (aura that makes surrounding units' attacks drain life)
- Sleep (incapacitates enemy)
- Rain of Chaos (summons two infernals)
- Finger of Pain (non-magical damage on single unit which is not as powerful as Finger of Death)
- Earthquake (huge ranged AoE damage to buildings and slows moving units, not possessed by other Dreadlords.)