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Fired when a unit loots money.

CHAT_MSG_MONEY: "text", "playerName", "languageName", "channelName", "playerName2", "specialFlags", zoneChannelID, channelIndex, "channelBaseName", unused, lineID, "guid", bnSenderID, isMobile, isSubtitle, hideSenderInLetterbox, supressRaidIcons

Payload

1. text
string
2. playerName
string
3. languageName
string
4. channelName
string
5. playerName2
string
6. specialFlags
string
7. zoneChannelID
number
8. channelIndex
number
9. channelBaseName
string
10. unused
number
11. lineID
number
12. guid
string
13. bnSenderID
number
14. isMobile
boolean
15. isSubtitle
boolean
16. hideSenderInLetterbox
boolean
17. supressRaidIcons
boolean

See also

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