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NeutralGadgetzan
Gadgetzan cata
Type City
Leader(s) IconSmall Goblin Male Marin Noggenfogger
  Formerly IconSmall Goblin Male Chief Engineer Bilgewhizzle
Race(s) GoblinGoblin Goblin
GnomeGnome Gnome
HumanHuman Human
TrollTroll Troll
DwarfDwarf Dwarf
OrcOrc Orc
High elfHigh elf High elf
Dark Iron dwarfDark Iron dwarf Dark Iron dwarf
Affiliation(s) Steamwheedle Cartel
Organizations Gadgetzan Water Company, Mithril Order
Location Northern Tanaris, [51, 28]VZ-TanarisBlip
Status Active
Characteristics
Facilities

Done Inn          Done Mailbox

Done Stables

Done Anvil & Forge

Done Bank       Done Auctions
Trainers Undone Class
Done Profession
Travel Done Flight Master(s)
Undone Mass-transit
Undone Portal(s)
Capital of the Steamwheedle Cartel and home to goblinhood's finest engineers, alchemists, and merchants.
"All roads lead to Gadgetzan."
- Aramar Thorne[1]

Rising out of the northern Tanaris desert, Gadgetzan (Gadgetzar[citation needed]  or Gadgetar[citation needed]  in some tongues) is the capital city of the Steamwheedle Cartel,[2][3] the largest of the goblin cartels. Although it used to be surrounded by desert, since the Shattering it is now a prime beachfront property. Some of the best goblin engineers, miners and alchemists ply their trade here. The goblins believe in profit above loyalty, thus Gadgetzan is considered neutral territory in the Horde/Alliance conflict. Anyone with a fat wallet or services to offer is welcome in Gadgetzan. Both governments officially recognize goblin neutrality, and for those who don't, the streets are heavily patrolled by goblin bruisers ready to pound to a pulp anyone disrupting their trade by instigating conflict.

General Information

Although the goblins' neutrality is almost universally acknowledged, there are still those who seek to sow chaos and anarchy. For Gadgetzan, this comes in the form of the Wastewander bandits, a gang of miscreants who have occupied the Waterspring Field and Noonshade Ruins of northeast Tanaris. Few goblins care about ancient ruins (unless they have treasure) – for all they care, the bandits can have the old blocks of stone.

However, the Waterspring Field is vital to the goblins' survival in the desert, providing them with the liquid gold of the desert. Water towers out in the field were constructed under the blazing heat of the desert sun by the backbreaking work of their slaves, and by Az, the goblins aren't going to give up their hard earned towers that easily. However, the Bruisers need to stay in town to keep the gnomes' collective Napoleonic-complex from getting out of hand and to stop the seemingly endless dueling among the various visitors from disrupting business. Therefore, it falls to brave mercenaries from all corners of the world to help the goblins in their time of utmost need.

Facilities

  • Auction House. (Formerly neutral, but the merging of Horde and Alliance auction houses rendered this neutrality obsolete.)
  • A handy Bank. Sit in the wonderfully soft and luxurious waiting area while you wait for a teller to become available.
  • High-quality Forge & Anvil for any blacksmithing buffs out there. Used even by the Mithril Order.
  • The renowned Inn, featuring nice hammocks and soft beds for people of all shapes and sizes. Continental breakfast for additional price.
  • A friendly Stable Master who will gladly take care of your animal needs.
  • On the northern side of town is a Wyvern handler for the friendly Horde — on the southern side of town is a Gryphon master for the amiable Alliance folk.
  • Supplies for alchemists, engineers, and tailors, as well as engineering and mining trainers for those who wish to brush up on their skills.
  • A teleportation pad for quick and safe arrival for Gnomish Engineers who have the Inv misc enggizmos 12 [Ultrasafe Transporter: Gadgetzan].

Thunderdrome

The Cage

The Thunderdrome in the center of Gadgetzan.

In the center of Gadgetzan is the Thunderdrome, a large cage arena. It has one door on the north side. Fights are staged here for the entertainment of the populace - the bloodier the better! Interested parties should speak to Dr. Dealwell if they wish to participate.

Travel Connections

Flight

Horde Orgrimmar
Horde Thunder Bluff
Horde The Crossroads, Northern Barrens
Neutral Ratchet, Northern Barrens
Horde Brackenwall Village, Dustwallow Marsh
Neutral Mudsprocket, Dustwallow Marsh
Alliance Theramore Isle, Dustwallow Marsh
Horde Camp Mojache, Feralas
Horde Westreach Summit, Thousand Needles
Neutral Fizzle and Pozzik's Speedbarge, Thousand Needles
Alliance New Thalanaar, Thousand Needles
Neutral Bootlegger Outpost, Tanaris
Horde Dawnrise Expedition, Tanaris
Neutral Marshal's Stand, Un'Goro Crater
Neutral Mossy Pile, Un'Goro Crater
Neutral Cenarion Hold, Silithus

Gadgetzan NPCs

Getting There

Gadgetzan is located in the zone of Tanaris, in the southeast corner of Kalimdor. It can be accessed by traveling through Thousand Needles, crossing a mountain pass at the southeastern edge to travel into Tanaris. The town is built at the base of the pass.

An alternate way to reach Gadgetzan for Alliance players is to swim south along the coast from Theramore Isle.

You can also take a portal to the Caverns of Time from Shattrath (via Zephyr; requires revered with Keepers of Time) or Dalaran (portal located in Violet Citadel) and run to Gadgetzan from there.

Players who have specialized in Gnomish Engineering can build a gadget that can teleport them directly to Gadgetzan once every 4 hours.

Reputation

Killing Southsea Pirates and Wastewander nomads will increase your Reputation with the Steamwheedle Cartel. Having a Friendly or higher Reputation will make the Guards help you in case of initiated violence against you. Completing Quest:War at Sea will cause you to lose reputation with the Bloodsail Buccaneers.

Most of the quests associated with the Gadgetzan faction are located in Tanaris.

Hated Hostile Unfriendly Neutral Friendly Honored Revered Exalted Rep Item
Repeatable Quests
N [15-30] War at Sea
500 [Mageweave Cloth] x 40 and [Strong Flux] x 4
Mobs 5 25 Rep for Named NPCs
Southsea Mobs in Southbreak Shore
6 Up to 20,999 only
5 15 Rep for Named NPCs
2.5 12.5 Rep for Named NPCs
1 5 Rep for Named NPCs
1
Hated Hostile Unfriendly Neutral Friendly Honored Revered Exalted Rep
Mobs 25
5
15
5
12.5
2.5
12.5
12.5
12.5
2.5
2.5
2.5

Quest Guide

Before Arriving

General

Water!

As you head east to Noonshade Ruins, you can complete both Wastewander Justice and Water Pouch Bounty, but don't worry if you don't collect enough Wastewander Water Pouches. For More Wastewander Justice, head southeast of Gadgetzan to Waterspring Field. Here, the mobs have a much higher droprate for Pouches. Caliph Scorpidsting will also be wandering the area with two stealthed escorts. Try to leave with Pouches in multiples of five; the first five for Slake That Thirst if you're Horde and the rest for repeated turn-ins for Water Pouch Bounty. You may want to hold on to the Pouches for the Horde quest line that follows.

After completing Slake That Thirst, you will have access to Another Power Source? and Tanaris Field Sampling. The former is available if you are unable to complete the field sampling in under two hours.

Zul'Farrak

An article from the Gadgetzan Times

Gadgetzan: The Jewel of Tanaris

Fara Boltbreaker

GADGETZAN – Sitting like a sapphire on the silvery-white sands of Tanaris, Gadgetzan is one of the greatest cities of Kalimdor and, to hear goblins speak, of the world itself. Using their ingenuity, the goblins of the Steamwheedle Cartel have tamed the desert and erected a trading outpost the likes of which none have seen before. This city is open to both members of the Horde and Alliance, provided they keep their weapons sheathed. The city of Gadgetzan features a neutral bank, an auction house run by goblin auctioneers, and vendors galore.

The first of these, the bank, accepts deposits from both the Horde and the Alliance and, working with the banks in Orgrimmar, Undercity, and Thunder Bluff as well as the banks in Ironforge, Stormwind, and Darnassus, allows access to deposits made anywhere in the world. The agreements and technology that allows the goblins to access the other banks and deposits made in them is a closely guarded goblin secret.

The second feature is the Auction House. The auction house in Gadgetzan, to hear the goblins speak, puts the houses in Orgrimmar and Ironforge to shame. The Gadgetzan auction house allows members of the Alliance and the Horde to sell goods that can be purchased by anyone, even members of the opposing faction. One of the most popular trades made through the auction house is the lucrative "pet trade." On any given day, one can walk into the Gadgetzan auction house and see humans trading kittens to the Horde and the Tauren trading prairie dogs to the Alliance. Some speculate that the trade in cuddly creatures may cause the two sides to come to terms yet.

The third major feature of Gadgetzan is the sheer variety of vendors and professionals. In Gadgetzan, one can find materials for many professions from cooking to enchanting. A variety of armor and weapons is sold with no questions asked.

These three things alone make Gadgetzan an ideal city. The rest of the city's amenities, including an inn with beds for all races and sizes, a forge and anvil used and praised by the Mithril Order itself, a Stable Master who is an expert in handling animals from the world over, as well as transportation by Wyvern or Gryphon are just icing on the cake. Taken altogether, all of these things make Gadgetzan one of the greatest, if not THE greatest, city in the world.

That's not to say that Gadgetzan is perfect, of course. There are some minor problems that pester the people of this desert paradise. Small things like the Wastewander bandits who threaten the Waterspring Field. Adventurers who beat the bandits back earn the gratitude of the goblins and will be, in time, suitably rewarded. Of course, sometimes the problems come from the adventurers themselves. The Gadgetzan envisioned by the goblins is a trade haven but sometimes the Gadgetzan that really exists resembles a battlefield. Such battles are finished quickly once the Bruisers arrive on the scene, though, so future visitors need not worry overmuch about the violence they hear about in Gadgetzan. Aside from a few minor quirks, the city of Gadgetzan truly is the goblin-built jewel of Tanaris.

World of Warcraft: Cataclysm

Cataclysm This section concerns content related to Cataclysm.

The ocean has flooded in close to the town, turning the area outside the eastern wall into beach-front property and obliterating Steamwheedle Port. Gadgetzan now functions as a port, and a new ship is being built just outside the town.

Videos

Notes

  • A druid of Cenarion Circle lives here.[4]
  • Although Gadgetzan looks like, and appears to be, a reference to the desert town of Mos Eisley from Star Wars, it is even likelier to be a reference to "Barter Town" in the movie Mad Max: Beyond Thunderdome; the main area in which the movie is situated is located in a desert and has an arena in the middle, similar to the one in Gadgetzan. Further evidence of this is the NPC named Katrina Turner, whose name is very similar to Tina Turner, who played a lead part in that movie.
  • The walls of The Cage (now known as Thunderdrome) used to block the neutral guards' line-of-sight, allowing Horde and Alliance to gank or otherwise slaughter each other to their content within it.
  • Gadgetzan contains (or at least used to contain) a members-only discothèque, according to Rohan the Assassin.
  • Steamwheedle Port denizens have moved to Gadgetzan in the wake of the Shattering.
  • Gadgetzan was infamous among low level players because of its extremely active high-level PvP. Most players around level 40 would get horribly murdered by high level players over and over. During The Burning Crusade, this area was heavily populated by level 70 players visiting the arena fighting each other. It was not uncommon to see both flight masters getting killed repeatedly. Even in Wrath of the Lich King, it was still a very active PvP area. However, with the Cataclysm, the area seems to be quite quiet now.

In Hearthstone: Heroes of Warcraft

Hearthstone This section contains information exclusive to Hearthstone and is considered non-canon.

Gadgetzan is the setting for the fifth expansion for Hearthstone: Heroes of Warcraft, Mean Streets of Gadgetzan. In the expansion, Gadgetzan is described as having massively expanded from a small desert town to a large, bustling port city following the flooding of Tanaris during the Cataclysm. Three major crime families rule the back alleys of this expanded Gadgetzan: the brutish weapon smugglers of the Grimy Goons, the mystical assassins of the Jade Lotus and the outcast spellcasters and potion-peddlers of the Kabal. Besides these three, there are also some minor factions active in the city, such as a "quilboar biker gang."[5][6]

Gadgetzan has previously been mentioned in Hearthstone through two different goblin minions: the Gadgetzan Auctioneer from the classic set, and the Gadgetzan Jouster from The Grand Tournament.

In the RPG

Icon-RPG This section contains information from the Warcraft RPG which is considered non-canon.

The neutral goblin trading outpost of Gadgetzan is the only spot of civilization in the entire desert of Tanaris. Why the goblins chose to build their trading town in such an inhospitable location is anyone's guess, but here weary explorers can find many modern amenities, as well as a place to escape from the blistering sun and other dangers of the desert.[7]

Patch changes

Gadgetzan

Gadgetzan prior to the Shattering.

References

See also

External links


nl:Gadgetzan ru:Прибамбасск

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