HOWTOs are detailed documents describing "how to" accomplish something specific. Most of them will assume a basic understanding of the WoW scripting language and framework. For more information on the framework please refer to Project:Interface customization, AddOns, and World of Warcraft API.
This list may be incomplete; all HOWTOs are listed on Category:HOWTOs.
- Getting started with writing addons
- An overview of the tools, code and file types involved in creating addons.
- AddOn programming introduction
- Creating a Hello World! AddOn.
- Setting up Visual Studio for WoW XML
- On a Windows platform, you can use Visual Studio to create XML descriptions of interfaces.
- Viewing Blizzard's interface code
- The default UI is shipped as if it were a collection of dozens of addons, and this is how you see the source.
General Lua tutorials
- Common Lua shortcuts
- Commonly occurring uses of Lua logic evaluation short-cuts, method syntax and the global environment.
- Hooking functions
- Functions are first-class values in Lua, which allows you to override or extend the behavior of already declared functions.
- Pattern matching
- An overview of the regular expression features of Lua.
General Addon tutorials
- Getting the current interface number
- For use in .toc files.
- Handling events
- Creating, and managing event handler code.
- Saving variables between game sessions
- Description and examples of saving variables to disk.
- Creating defaults
- Creating default values in your addon's saved variables.
- Creating key bindings
- Creating user-configurable bindings, using the Bindings.xml, Lua, or RestrictedEnvironment APIs.
- Localizing an addon
- General techniques enabling localization.
- Using the AddOn namespace
- Sharing data privately between multiple Lua files in the same AddOn.
- Creating a slash command
- Creating and using slash command handlers.
- Creating standard left-sliding frames
- using the UIPanelLayout attributes to manage your frame's position.
- Make frames closable with the Escape key
- using UISpecialFrames to enable this behavior.
- Creating simple pop-up dialog boxes
- Using StaticPopup to display simple prompts.
- Using the ColorPickerFrame
- Invoking the default color picker.
- Using UIDropDownMenu
- Drop down boxes and menus using the FrameXML API.
- Using the Interface Options Addons panel
- Describes how to create an option panel that works with the default UI's Interface Options frame.
- Making draggable frames
- Describes several methods to allow the user to move a frame.
- Making a macro : An overview of the various macro slash commands.