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Multi-Shot
Ability upgrademoonglaive
  • Multi-Shot
  • Level 16 Beast Mastery, Marksmanship hunter ability
  • 40 yd range
  • 40 Focus
  • Instant
  • Requires Ranged Weapon
  • Fires several missiles, hitting your current target and all enemies within 8 yards for (100% of weapon damage) Physical damage.

    Marksmanship Marksmanship
    Generates 2 Focus per target hit.
Properties
Class Hunter
School Physical
Cooldown None/Global Cooldown
Other information
Level learned 16
Improvements Ability hunter sickem [Beast Cleave]

Multi-Shot is a level 16 Beast Mastery and Marksmanship hunter ability that hits all enemies with 8 yards of the enemy target.

Trivia

Patches and hotfixes

  • Legion Patch 7.1.5 (2017-01-10): Damage increased to 100% (was 66%).
  • Legion Patch 7.1.0 (2016-10-25): Now learned at level 16 (was 28).
  • Legion Patch 7.0.3 (2016-07-19): Now generates focus for every target hit for Marksmanship. Damage increased by 10%.
  • Warlords of Draenor Hotfix (2014-10-17): Damage increased by 30%.
  • Mists of Pandaria Patch 5.0.4 (2012-08-28): Weapon damage reduced from 120% to 60%.
  • Cataclysm Hotfix (2010-12-20): Multi-Shot, modified by the talent Ability hunter serpentswiftness [Serpent Spread], should now properly spread Spell hunter exoticmunitions poisoned [Serpent Sting] to other targets that are within range when a nearby player is affected by Serpent Sting.
  • Cataclysm Patch 4.2.0 (2011-06-28): Damage has been reduced. It now deals 120% weapon damage at level 80 or higher, down from 137%.
  • Cataclysm Patch 4.1.0 (2011-04-26):
    • Damage has been increased by 250%.
    • Is now properly 40-yard range.
    • Now properly has a 1-second global cooldown.
  • Cataclysm Patch 4.0.1 (2010-10-12): Redesigned. Now hits the current target and all enemies within 8 yards of that target.
    Previously hit 3 targets nearby.
  • WoW Icon update Patch 1.5.0 (2005-06-07): Special ability shots no longer add the ranged weapon speed or take into account ranged weapon haste when determining the actual cooldown. The tooltip and cooldown timers should now properly reflect the actual cooldown.
  • WoW Icon update Patch 1.10.0 (2006-03-28): This ability now has its attack power normalized the same as melee instant attacks. This means that the attack power contribution from all ranged weapons will be the same, no matter what their speed. All weapons will contribute attack power as if they were 2.8 speed. Weapons slower than 2.8 speed will do slightly less damage than previously; weapons faster than 2.8 speed will do slightly more damage.

See also

  • Multi-Shot TCG Card

External links

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