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Patch 4.0.6a is a bug fix patch, released the same week as patch 4.0.6 in order to fix some bugs that could not be fixed via hotfixes.

Patch 4.0.6a
Release date (US)

2011-02-11

Version

13623

Interface .toc

40000

Highlights & notes
  • Bug fixes
Related links
Patch chronology
Useful links
PatchesPatches category

The latest patch notes can always be found at:

General

  • Players are no longer encountering errors when having their items bid on in the Auction House. The Auctions tab also updates appropriately reflecting the bid.

Classes

Death Knight

  •   [Death and Decay] no longer damages the death knight's currently selected friendly target when it does damage to nearby target dummies.

Druid

  •   [Starfall] no longer exceeds 20 stars within its duration.
  •   [Frost Nova],   [Tranquility],   [War Stomp], and   [Starfire] are all properly scaled when used by or on a druid in Tree of Life form. The previous temporary hotfix which removed the ability to use War Stomp while in Tree of Life form has been reverted.

Hunter

  •   [Auto Shot] was not firing while the hunter was moving under certain conditions. Auto Shot should now always function correctly while the hunter is moving.
  • Having a melee weapon equipped no longer causes the tooltips for   [Cobra Shot] and   [Steady Shot] to incorrectly display extra benefit from haste.
  • The cooldown for   [Master's Call] has been increased to 45 seconds, up from 35. In addition, it can now be dispelled.
  • The Warp Stalker ability   [Time Warp] can no longer be used on paladins with the   [Divine Shield] buff active.

Mage

  • The Quad Core buff provided by the Sanctified Bloodmage 4-piece set bonus is now properly removed as soon as a spell is cast if the mage does not have 4 pieces of the set equipped.

Paladin

  •   [Glyph of Dazing Shield] correctly causes   [Avenger's Shield] to daze the target, and only allows Avenger's Shield to trigger the dazed effect.
  • The area-of-effect attack of   [Hammer of the Righteous] no longer has a chance to miss secondary targets when the primary attack hits the paladin's target. If the primary attack of Hammer of the Righteous fails to hit the target due to miss/dodge/parry/block, no enemies will be affected by the area-of-effect attack. Rogues who are under   [Cloak of Shadows], however, are able to resist this damage.
  • The Warp Stalker (hunter pet) ability Time Warp (pet) can no longer be used on paladins with the Divine Shield buff active.

Priest

  •   [Inner Focus] can no longer be cast before the effect of its preceding spell completes (Inner Focus will only be applied to spells that are cast after it).
  •   [Sin and Punishment] now works properly when two players of the same faction are fighting each other (including in Arenas). A string error may appear when the opponent is feared even though the talent functions correctly.

Warlock

  • All raid bosses are now properly immune to   [Suffering] (Voidwalker taunt ability).

Dungeons & Raids

Blackwing Descent

  • Drakeadon Mongrels can now be taunted.
  • The debuff from Pyreclaw's Flame Buffet now only lasts 8 seconds.
  • The Golem Sentry's Flash Bomb damage has been reduced in the 25-player version.
  • The health of Drakeadon Mongrels and Drakonid Slayers has been reduced in 10- and 25-player versions.
  • Nefarian's Blazing Inferno damage and knockdown radius has been reduced to match the spell effect graphic.

Items

  • Some Vicious Gladiator's weapons (item level 359) incorrectly had their costs increased. This has been corrected. Two-hand and ranged weapons now cost 3400 Conquest Points, while one-hand and caster weapons now cost 2450 Conquest Points.
  • All Vicious Gladiator's weapons (item level 372) have been temporarily removed from the Glorious Conquest Quartermasters until the time is right to officially introduce them into Azerothian society.

PvP

  • Many items incorrectly rendered unusable in rated Battlegrounds and Arenas have been made usable again.

Battlegrounds

Battle for Gilneas

  • The banners at each capture point now take 8 seconds to capture, up from 5. Note that when the banners are neutral and have not yet been captured by either faction at the start of a battle, they will display the wrong location names (Mine says Farm, Waterworks says Blacksmith, and Lighthouse says Stables).

Race

  •   [Gift of the Naaru] now has a maximum limit to the amount healed when used on friendly NPCs with large amounts of health.