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  • 5%. Both increased hit and crit chance have a kind of "diminishing returns" mechanic built in. A 1% increase of either stat will not increase the total
    12 KB (1,436 words) - 14:03, 10 October 2016
  • Critical strike chance "fills in" the hit chance portion of this table. Crit is "capped" when the crit chance exceeds the amount of hit chance on the table.
    9 KB (906 words) - 09:52, 9 June 2016
  • miss. Spell hit rating increases spell hit linearly. For example, at level 90, you need 340 hit rating to increase spell hit by 1%, and 680 hit rating to
    7 KB (766 words) - 04:45, 17 November 2015
  • Patch 3.0.2 (redirect from 3.0.1)
    affects Aimed Shot and now increases chance to hit by 1/2/3 %. [Focused Fire] (Beast Mastery): Now increases the critical strike chance of your Kill Command
    63 KB (10,025 words) - 09:05, 28 February 2017
  • Mastery. All characters now have a 100% chance to hit, 0% chance to be dodged, 3% chance to be parried, and 0% chance for glancing blows, when fighting creatures
    11 KB (1,309 words) - 15:24, 21 April 2016
  • (Approximately 1.00 procs per minute) (4) Set (Guardian, Brewmaster): You have a chance when being hit to increase your dodge chance by 10% for 6 sec
    2 KB (277 words) - 02:05, 22 January 2017
  • damage increased by 56%, and cooldown increased to 25 seconds (was 15 seconds). [Chaos Bolt]'s damage increased by 40%, and projectile speed increased by
    47 KB (7,137 words) - 02:55, 28 August 2017
  • Bonus Armor increased by 145. 2) Set (Restoration, Mistweaver): Spirit increased by 145. 4) Set (Balance): Your direct damage spells have a chance to engulf
    2 KB (246 words) - 11:49, 20 September 2017
  • the Underworld] damage increased by 33%. [Runic Corruption] now has a 1% chance to proc per Runic Power spent (was a 1.25% chance). [Unholy Frenzy] duration
    70 KB (10,365 words) - 02:52, 28 August 2017
  • [Flurry] damage increased by 5%. [Ice Lance] damage increased by 5%. [Frostbolt] damage increased by 5%. [Ray of Frost] damage increased by 5%. [Frost
    25 KB (3,664 words) - 02:52, 28 August 2017
  • 25%. All characters now have a 100% chance to hit, 0% chance to be dodged, 3% chance to be parried, and 0% chance for glancing blows, when fighting creatures
    10 KB (993 words) - 22:00, 18 October 2014
  • Patch 6.0.2 (redirect from 6.0.1) (section Hit and expertise removal)
    Mastery. All characters now have a 100% chance to hit, 0% chance to be dodged, 3% chance to be parried, and 0% chance for glancing blows, when fighting creatures
    221 KB (34,389 words) - 23:19, 10 September 2017
  • damage reduction. Cooldown increased to 2 minutes from 1 minute. Unholy [Bone Shield]: Cooldown increased to 2 minutes from 1 minute. [Desecration]: Desecration:
    94 KB (14,369 words) - 23:18, 10 September 2017
  • Duration increased, dispels itself if the Hunter dies. Mongoose Bite: Damage increased, mana cost increased. Scare Beast: Increased the chance of breaking
    22 KB (3,150 words) - 20:43, 22 October 2016
  • 4.0.1. Each specialization has its own Mastery, offering benefits appropriate to that spec's role and abilities. Masteries' effects vary, increasing certain
    8 KB (415 words) - 18:28, 23 August 2017
  • component of resilience has been increased from 2 times the critical strike chance reduction to 2.2 times the critical strike chance reduction. In addition, the
    25 KB (3,826 words) - 21:35, 1 February 2017
  • 25%. All characters now have a 100% chance to hit, 0% chance to be dodged, 3% chance to be parried, and 0% chance for glancing blows, when fighting creatures
    6 KB (850 words) - 15:40, 1 January 2017
  • Specialization] now increases chance to critically hit with Guns by 1% rather than increasing weapon skill. Gnome: [Escape Artist] cooldown increased to 1 min, 45
    60 KB (8,982 words) - 21:43, 2 August 2017
  • 15% chance per combo point to add a combo point to your target. (4) Set: After using Tiger's Fury, you gain 40% increased critical strike chance on the
    4 KB (453 words) - 22:28, 16 March 2017
  • Handler]: Now increases your pet's expertise by 5/10. (No longer increases the pet’s chance to hit.) Aspects now have a shared cooldown category of 1 sec and
    19 KB (2,863 words) - 06:43, 26 October 2016

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