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  • Increases Mage Armor's mana regeneration by 20% (previously only increased mana regen while casting). Glyph unavailable because of a bug. Patch 3
    1 KB (107 words) - 16:24, 20 October 2018
  • the [Life Tap] ability, instead gaining [Chaotic Energy], increasing their mana regen by 625%, plus an additional amount based on their haste. Destruction
    5 KB (793 words) - 18:50, 23 January 2017
  • gaining mana points over time is referred to as mana regeneration. Mana regeneration is made up of two components: Combat regen and Spirit regen. Combat
    3 KB (453 words) - 10:11, 7 September 2013
  • temporarily increases Mana regeneration and some also increase Healing effects. Most are created with Enchanting. As of Patch 3.0, mana oils can no longer
    1,004 bytes (60 words) - 00:55, 24 October 2010
  • Guardian elixirs generally affect your ability to affect yourself (+armor, +mana regen, +int). Guardian elixirs do not stack with other guardian elixirs and
    15 KB (218 words) - 13:00, 11 September 2018
  • Madness guarding the Prison of Yogg-Saron. Mana-based classes will have to deal with a lock on their regen, but will be able to restore it by destroying
    14 KB (1,809 words) - 20:33, 21 December 2018
  • 42, mana cost increased. Holy Light: Causes less threat, heal effect and mana cost increased. Purify: Mana cost increased. Turn Undead: Increased the
    22 KB (3,150 words) - 08:10, 31 March 2018
  • min. Party and raid members can use the basin to acquire Mana Catalyst increasing the regen of conjured foods. (1 Hour Cooldown)Requires Level 98 This
    774 bytes (75 words) - 17:57, 9 October 2016
  • mana regeneration will be returned, guaranteeing a full 4 ticks of increased regen every time. Previously, with unfortunate timing, increased mana would
    5 KB (627 words) - 19:24, 4 December 2018
  • work on it. The " [Mark of Conquest]" trinket now correctly triggers the mana regen effect. Creatures in Tempest Keep:Botanica, Tempest Keep: Mechanar, and
    13 KB (1,829 words) - 14:41, 7 June 2019
  • moonkin druid with a high damage output; Oomkin, a moonkin with poor mana regen; Doomkin, a good PvP moonkin (rarely used); noob/newbkin, a bad/inexperienced
    6 KB (723 words) - 21:29, 14 March 2019
  • properly flagged as Bind of Equip. The  [Tome of Divine Right] has it's mana regen function changed to the intended On Equip instead of On Use. Perdiot Circles
    53 KB (7,703 words) - 14:12, 7 April 2019
  • from 15%). Patch 5.1.0 (2012-11-27): Now also increases maximum mana by 15% and energy regen by 15%. Patch 5.0.4 (2012-08-28): Added. Wowhead
    1 KB (98 words) - 13:42, 12 August 2016
  • Golemagg's Trust - Buffs the Core Ragers with 500 increased damage and increased attack speed by 50% if they are close enough. Magma Splash -
    6 KB (690 words) - 20:08, 8 September 2018
  • Felhunter active. The mana increase provided by this ability does not stack with buffs such as [Arcane Brilliance] and the mana regen given does not stack
    2 KB (159 words) - 16:06, 20 October 2018
  • Elixirs. The Guardian Elixirs being those that increase your defense, stamina, protection, mana regen, armor, etc. Elixirs will stack with ability-generated
    687 bytes (98 words) - 02:05, 19 May 2018
  • health points. Use this when fighting groups to give yourself some time to regen a little and keep them on edge. A group on edge will more than likely mess
    55 KB (9,273 words) - 10:26, 20 February 2018
  • is especially useful to shadow priests because of their lack of innate mana regen (as compared to Mage Armour, Conjured Rubies etc. The mp5 on this ring
    1 KB (123 words) - 21:31, 21 January 2018
  • mages for the ability to convert raid damage into extra mana. In PvP, it is useful for extra regen and more protection, with half of the classes having some
    3 KB (325 words) - 12:19, 4 November 2018
  • fights without going OOM.Mana regen - Spirit won't often help you in fight because of the 5-second rule (your mana won't regen from spirit after 5 seconds
    9 KB (1,579 words) - 00:24, 10 November 2017

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