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  • Not to be confused with Hit. Spell hit is an attribute that increases a caster's chance to hit with offensive spells (healing abilities never miss, and
    7 KB (766 words) - 18:14, 26 November 2018
  • Critical strike (redirect from Critical hit)
    5%. Both increased hit and crit chance have a kind of "diminishing returns" mechanic built in. A 1% increase of either stat will not increase the total
    12 KB (1,436 words) - 21:56, 7 May 2018
  • Not to be confused with Spell hit. Hit refers to physical damage that occurs as a result of an attack made with melee or ranged weapons. The term is also
    9 KB (880 words) - 11:00, 1 April 2020
  • Patch 3.0.2 (redirect from 3.0.1)
    movement increase and 1/2% less chance to be hit by spells. [Redoubt] (Protection) moved to tier 2, reduced to 3 ranks, increases block chance by 10/20/30%
    63 KB (10,023 words) - 12:56, 19 May 2020
  • would eliminate the dodge chance completely, would reduce the parry chance by 1% (to 6.5%) and will add 8.5% to spell hit. Expertise was removed with
    11 KB (1,309 words) - 10:56, 1 April 2020
  • when a spell or magical effect (most damaging spells, healing spells, some damage over time effects) has an increased effect. To see your chance to critically
    7 KB (923 words) - 00:16, 14 May 2020
  • Attributes (section Spell)
    resilience has been increased from 30% to 33%. Hit Rating, Critical Strike Rating, and Haste Rating now modify both melee attacks and spells. Spell Power: All
    26 KB (4,031 words) - 22:43, 8 December 2019
  • [Quickness]: Dodge chance increased [Wisp Spirit]: Become a wisp when dead with movement speed increase [Nature Resistance]: Increase Nature Resistance
    22 KB (3,163 words) - 14:51, 14 February 2020
  • found under Melee, Ranged or Spell on the character sheet. Characters have a base mastery of 0, but this can be increased by gear with mastery on it. Numerous
    9 KB (426 words) - 21:22, 5 May 2020
  • Waterbolt damage increased by 25%. Water Jet damage increased by 100%. [Lonely Winter] now increases the damage of affected spells by 25% (was 20%).
    26 KB (3,672 words) - 23:19, 25 April 2020
  • damage increased by 33%. [Runic Corruption] now has a 1% chance to proc per Runic Power spent (was a 1.25% chance). [Unholy Frenzy] duration increased to
    70 KB (10,365 words) - 21:20, 11 March 2020
  • Destruction spells by 4/7/10%. No longer increases the chance to hit. [Chaos Bolt]: Damage increased approximately 15%. [Conflagrate]: Spell now works similar
    94 KB (14,369 words) - 13:04, 19 May 2020
  • abilities hit 1 additional nearby target for 75% damage. [Tactician] affects Overpower instead of Colossus Smash – Spending Rage as a chance to reset the
    24 KB (3,397 words) - 21:20, 11 March 2020
  • enemy's corpse. Shadow of Elune – Your spells and abilities have a chance to increase your Haste and grant you increased movement speed at night. Each specialization
    61 KB (8,899 words) - 14:44, 12 February 2020
  • increased chance to trigger [Brain Freeze] (was 10%). Monk – Vestments of Enveloped Dissonace Mistweaver 2-piece: [Renewing Mist] has a 1% increased chance
    48 KB (7,138 words) - 14:16, 10 February 2020
  • 25%. All characters now have a 100% chance to hit, 0% chance to be dodged, 3% chance to be parried, and 0% chance for glancing blows, when fighting creatures
    10 KB (991 words) - 16:48, 5 December 2018
  • Patch 6.0.2 (redirect from 6.0.1)
    longer increased by Mastery. It grants 35% increased Multistrike damage and healing, and an additional 20% to Multistrike chance. It also increases the amount
    221 KB (34,389 words) - 20:04, 15 October 2019
  • Specialization] now increases chance to critically hit with Guns by 1% rather than increasing weapon skill. Gnome: [Escape Artist] cooldown increased to 1 min, 45
    60 KB (8,985 words) - 23:31, 11 April 2020
  • increased to 40 seconds. [Growl]: Cooldown changed to 8 sec. [Insect Swarm]: Tooltip corrected to indicate it does not affect hit chance with spells.
    19 KB (2,861 words) - 04:17, 19 March 2020
  • healed per second has increased by approximately 273%. The radius of effect has increased from 20 yards 30 yards. Mana cost has increased by 40%. The Cooldown
    28 KB (4,144 words) - 18:20, 2 May 2020

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