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Zones

  1. 1 Scintal Reef (X0-X3): A shiny coral reef in the south-west of the rift. Here lies the Makrura capital of Mak'ara. (vs. Naga, Makrura Betrayers)
  2. 2 Azshir Forest (X1-X4): A large alga-forest. Parts of it lie still underwater. Sea-Treants. (Naga)
  3. 3 Plunder Isle (X2-X5): Pirate Island. Mount Hiji. Bloodsail Hold.
  4. 4 Drowned Reaches (X0-X3): Ship graveyard. South East. Shipwrecks. Skeletal Orcs. Kvaldir
  5. 5 Boiling Terraces (X3-X6): Volcanic region. Steam Elementals. Fire Elementals.
  6. 6 Broken Isles (X0-X3): Skeletal Orcs. Naga, Demons. Stormreaver Orcs. Jungle-Stompers.
  7. 7 Stygian Deeps (X0-X3):
  8. 8 Zin-Azshari (X0-X3): The ruins of the once glorious capital of the night elves.

?Zandalar?

Open PvP Zone Kul Tiras

Battleground Tel'Abim


Dungeons

  1. Gishan Caverns (X0-X3):
  2. Bloodsail Hold (X0-X3): Plunder Isle
  3. Caverns of Time: Tomb of Sargeras (X0-X3): (Skeletal Orc Boss, Pit Lord Boss, Hydra Boss, Illidan)


Raids

  1. Izal-Shurah (Broken Isles)
  2. Nazjatar / The Rift


New Monsters

  1. Mur'gul
  2. Skeletal Orcs
  3. Cuoatl
  4. Snapdragons
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